MerakSpielman
First Post
The main problem with the setup is that certain classes are more equipment-dependant than others. Take a 20th level Fighter and a 20th level sorcerer, strip them of all equipment, and have them fight. Sorcerer wins. Why is that? They had the same value of equipment, so they should have been on equal footing, right?
If you're going to run a game without much loot, you're going need to do more than adjust the encounters, you're going to need to re-balance the different classes.
If you're going to run a game without much loot, you're going need to do more than adjust the encounters, you're going to need to re-balance the different classes.