Lily Inverse
First Post
Two things. I played opposite Tanilen with the Recondite, and I made some improvements. Here it is:
Recondite
Huge Outsider (Chaotic)
Hit Dice: 17d8+68 (144 hp)
Initiative: +5
Speed: fly 40 ft. (good)
AC: 24 (+11 Natural, +5 Dex, -2 Size)
Attacks: 6 Slams +22 Melee
Damage: Slam 1d4+5
Face/Reach: 10 ft. by 10 ft. / 20 ft.
Special Attacks: Improved Grab, Mass Grapple, Coital energy Drain, Coital Assimilation, Psionics
Special Qualities: DR 20/+2, SR 25, Tactile Telepathy, fixed shape, archetypical shape
Saves: Fort +14, Ref +15, Will +13
Abilities: Str 20, Dex 21, Con 18, Int 19, Wis 16, Cha 17
Skills: Sexual Prowess +30, Diplomacy +26, Listen +26, Search +25, Spot +26, Hide +20, Bluff +24, Intimidate +24, Move Silently +26, Knowledge (any two) +25
Feats: Skills Focus (Sexual Prowess), Skill focus (Diplomacy), Alertness, Dodge, Mobility, Multiattack
_________________________________________
Climate/Terrain: Any land or underground
Organization: Solitary, cluster (2-4), or thicket (5-12)
Challenge Rating:
Treasure: None
Alignment: Always Chaotic Neutral
Advancement: 18-22 HD (Huge); 23-28 HD (Gargantuan); 29+ HD (Colossal)
Recondite (also called Mystique) are unnatural tentacled creatures from far off realms of dream. They force themselves on others to further their mysterious causes.
Recondite appear as spheres 10 feet in diameter made of thick, sinuous, curling tentacles that are anywhere from an inch to a foot across. Within this shell is an inner form called an epicenter that is the true body of the Recondite. The epicenter has no true form, and often appears as an extremely attractive member of the species it is currently being viewed by. However, the epicenter can appear as anything - something attractive, like a nymph, to something horrid, like a gibbering mouther, to something odd, like a chair.
The causes of the recondite are mysterious, and unknown to lesser creatures, but for some reason they are advanced by the use of depraved rituals of defilement and rape on physical creatures many species and genders. These rituals leave them twisted perversions of their former selves and slaves to the will of the recondite.
The recondite do not speak a language, but commincate through a vast net of their tactile telepathy. Their webs fill their home dimension like vines and allow any given recondite to contact any other given recondite within minutes.
Combat
In combat, a recondite will attempt to snatch one victim and use their psionic powers to shift back to their home place and use their Coital Assimilation on the victim. Because of this, it is almost impossible to defeat a recondite as they almost never remain in place long enough to be a victim of any attack. If prevented from leaving by a dimensional anchor spell, they use their Rainbow Pattern ability to distract as many attackers as they can and Energy Drain the rest, snatching up as many as they can for later use. If somehow prevented from all of these, they grapple to kill. If presented with a situation that seems dangerous or deadly, however, they often will simply leave
Improved Grab: In order to use this ability a recondite must hit an enemy of up to Large size with one of their Slam attacks.
Mass Grapple: For every successful Slam attack against a target in a round, a recondite gains a +1 circumstance bonus to their grapple checks against that target in that round.
Coital Energy Drain: Upon successfullly causing a target that to reach orgasm, a recondite may inflict a negative level upon the target. The Fortitude save to remove these negative levels is 21. Futhermore, this save may only be attempted when the victim has not had contact with a Recondite for 24 hours or if the Recondite permits it. A recondite will not, as a rule, inflict more negative levels than the target has levels, seeking only to reduce the target to an easily manageable opponent.
Coital Assimilation: By, in conjunction with at least three other recondite, bringing a victim to orgasm at least five times within one hour and reducing the victim to 1st level using their Coital Energy Drain, may apply the Recondite Pawn template to the victim if applicable.
Psionics: Recondits can manifest the following powers as a 15th level Psion: At Will – Rainbow Pattern,, Plane Shift (To Etheral and home plane only )1 / Minute – Induce Pleasure, Mind Probe. 3 / Day – Charm Monster, Bliss
Tentacle Adaption: A Recondite is capable of shrinking or expanding its tentacles to be an appropriate size for any potential victim
Tactile Telepathy: A recondite can telepathcially communicate with any creature that has a language that it is touching. In addition, this raises the DC of any Psionic power that the Recondite chooses to manifest against any victim it is in contact with by four.
Hypnotic Epicenter: By shaping their Epicenters into something the individual would find attractive, the creature can implant suggestions as if constantly using a Hypnosis power upon a subdued victim. In order for this to work properly, the victim must either be charmed, exhausted, assimiliated, or (in truly bizarre cases) willing.
Fixed Shape: Recondite cannot polymorph themselves, shapechange themselves, or be changed in shape by others.
Archetypical Shape: No other creatures can polymorph or shapechange themselves (or anyone else) in to a recondites shape, or anything approximating it.
Secondly, I'd like to propose the following mechanic regarding the "Savage Plains" in the post above:
Immediately upon entering the plain, and for every hour spent within it, female humanoids mus make a Willpower saving throw at DC 20 + 1 for each hour. Each failed saving throw has the following effects:
1 failed: Woman has effective Wisdom score reduced by 2(minimum 3), Charisma enhanced by 2, and feels reluctant to take any action if unsupported by someone else (preferably male, but an unaffected woman can help)
2 failed: Woman has effective Wisdom score reduced by 4, Charisma increased by 4, and treats any orders by males as if they had used a Command spell on her.
3 failed: Woman's effective Wisdom reduced by 6, Charisma increased by 6, and begins to feel compelled to move towards the nearest Nymph colony. (More later)
4 failed: Effective Wisdom reduced by 8, Charisma increased by 8, and will obey any non-lethal, non-violent order from any male unless a save against the current plane DC is made.
5 failed: Effective Wisdom reduced by 10, Charisma increased by 10, and she feels compelled to both go naked and is striken with the nymphomania insanity.
6 failed: The woman becomes a Nymph of Eros (Retaining her own modified Wisdom and Charisma scores, and using her old ones as the basis for the remainder of her new base scores), and is permanently bound to the plane. Her identity is lost, and no force short of the Alter Reality sailent abiility can reverse it. (For those without the new Dieties and Demigods, a Miracle spell to summon the god directly, followed by a LONG quest, might do the trick)
Oh, yes, and First Post! ^_^
Recondite
Huge Outsider (Chaotic)
Hit Dice: 17d8+68 (144 hp)
Initiative: +5
Speed: fly 40 ft. (good)
AC: 24 (+11 Natural, +5 Dex, -2 Size)
Attacks: 6 Slams +22 Melee
Damage: Slam 1d4+5
Face/Reach: 10 ft. by 10 ft. / 20 ft.
Special Attacks: Improved Grab, Mass Grapple, Coital energy Drain, Coital Assimilation, Psionics
Special Qualities: DR 20/+2, SR 25, Tactile Telepathy, fixed shape, archetypical shape
Saves: Fort +14, Ref +15, Will +13
Abilities: Str 20, Dex 21, Con 18, Int 19, Wis 16, Cha 17
Skills: Sexual Prowess +30, Diplomacy +26, Listen +26, Search +25, Spot +26, Hide +20, Bluff +24, Intimidate +24, Move Silently +26, Knowledge (any two) +25
Feats: Skills Focus (Sexual Prowess), Skill focus (Diplomacy), Alertness, Dodge, Mobility, Multiattack
_________________________________________
Climate/Terrain: Any land or underground
Organization: Solitary, cluster (2-4), or thicket (5-12)
Challenge Rating:
Treasure: None
Alignment: Always Chaotic Neutral
Advancement: 18-22 HD (Huge); 23-28 HD (Gargantuan); 29+ HD (Colossal)
Recondite (also called Mystique) are unnatural tentacled creatures from far off realms of dream. They force themselves on others to further their mysterious causes.
Recondite appear as spheres 10 feet in diameter made of thick, sinuous, curling tentacles that are anywhere from an inch to a foot across. Within this shell is an inner form called an epicenter that is the true body of the Recondite. The epicenter has no true form, and often appears as an extremely attractive member of the species it is currently being viewed by. However, the epicenter can appear as anything - something attractive, like a nymph, to something horrid, like a gibbering mouther, to something odd, like a chair.
The causes of the recondite are mysterious, and unknown to lesser creatures, but for some reason they are advanced by the use of depraved rituals of defilement and rape on physical creatures many species and genders. These rituals leave them twisted perversions of their former selves and slaves to the will of the recondite.
The recondite do not speak a language, but commincate through a vast net of their tactile telepathy. Their webs fill their home dimension like vines and allow any given recondite to contact any other given recondite within minutes.
Combat
In combat, a recondite will attempt to snatch one victim and use their psionic powers to shift back to their home place and use their Coital Assimilation on the victim. Because of this, it is almost impossible to defeat a recondite as they almost never remain in place long enough to be a victim of any attack. If prevented from leaving by a dimensional anchor spell, they use their Rainbow Pattern ability to distract as many attackers as they can and Energy Drain the rest, snatching up as many as they can for later use. If somehow prevented from all of these, they grapple to kill. If presented with a situation that seems dangerous or deadly, however, they often will simply leave
Improved Grab: In order to use this ability a recondite must hit an enemy of up to Large size with one of their Slam attacks.
Mass Grapple: For every successful Slam attack against a target in a round, a recondite gains a +1 circumstance bonus to their grapple checks against that target in that round.
Coital Energy Drain: Upon successfullly causing a target that to reach orgasm, a recondite may inflict a negative level upon the target. The Fortitude save to remove these negative levels is 21. Futhermore, this save may only be attempted when the victim has not had contact with a Recondite for 24 hours or if the Recondite permits it. A recondite will not, as a rule, inflict more negative levels than the target has levels, seeking only to reduce the target to an easily manageable opponent.
Coital Assimilation: By, in conjunction with at least three other recondite, bringing a victim to orgasm at least five times within one hour and reducing the victim to 1st level using their Coital Energy Drain, may apply the Recondite Pawn template to the victim if applicable.
Psionics: Recondits can manifest the following powers as a 15th level Psion: At Will – Rainbow Pattern,, Plane Shift (To Etheral and home plane only )1 / Minute – Induce Pleasure, Mind Probe. 3 / Day – Charm Monster, Bliss
Tentacle Adaption: A Recondite is capable of shrinking or expanding its tentacles to be an appropriate size for any potential victim
Tactile Telepathy: A recondite can telepathcially communicate with any creature that has a language that it is touching. In addition, this raises the DC of any Psionic power that the Recondite chooses to manifest against any victim it is in contact with by four.
Hypnotic Epicenter: By shaping their Epicenters into something the individual would find attractive, the creature can implant suggestions as if constantly using a Hypnosis power upon a subdued victim. In order for this to work properly, the victim must either be charmed, exhausted, assimiliated, or (in truly bizarre cases) willing.
Fixed Shape: Recondite cannot polymorph themselves, shapechange themselves, or be changed in shape by others.
Archetypical Shape: No other creatures can polymorph or shapechange themselves (or anyone else) in to a recondites shape, or anything approximating it.
Secondly, I'd like to propose the following mechanic regarding the "Savage Plains" in the post above:
Immediately upon entering the plain, and for every hour spent within it, female humanoids mus make a Willpower saving throw at DC 20 + 1 for each hour. Each failed saving throw has the following effects:
1 failed: Woman has effective Wisdom score reduced by 2(minimum 3), Charisma enhanced by 2, and feels reluctant to take any action if unsupported by someone else (preferably male, but an unaffected woman can help)
2 failed: Woman has effective Wisdom score reduced by 4, Charisma increased by 4, and treats any orders by males as if they had used a Command spell on her.
3 failed: Woman's effective Wisdom reduced by 6, Charisma increased by 6, and begins to feel compelled to move towards the nearest Nymph colony. (More later)
4 failed: Effective Wisdom reduced by 8, Charisma increased by 8, and will obey any non-lethal, non-violent order from any male unless a save against the current plane DC is made.
5 failed: Effective Wisdom reduced by 10, Charisma increased by 10, and she feels compelled to both go naked and is striken with the nymphomania insanity.
6 failed: The woman becomes a Nymph of Eros (Retaining her own modified Wisdom and Charisma scores, and using her old ones as the basis for the remainder of her new base scores), and is permanently bound to the plane. Her identity is lost, and no force short of the Alter Reality sailent abiility can reverse it. (For those without the new Dieties and Demigods, a Miracle spell to summon the god directly, followed by a LONG quest, might do the trick)
Oh, yes, and First Post! ^_^
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