I've been wondering about the value of advantage when comparing some class features. Advantage is about the same as a +3 bonus on rolls (a bit more) on average, which in turn grants about +15% damage on average (assuming that you have no more than 85% chance to hit).
How would it compare to the ''Divine Strike'' feature granted by some cleric domains? If we assume a d8 weapon and a +3 STR modifier (no extra attack), then Divine Strike would supposedly blow advantage out of the water at +60% damage. Even more once the cleric has reached 14th level.
Is it the case in actual play?
EDIT: My numbers are off, I guess that the % bonus damage granted by advantage depends on your original chance to it. The question still remains, though. How do the two bonuses compare in actual play?
How would it compare to the ''Divine Strike'' feature granted by some cleric domains? If we assume a d8 weapon and a +3 STR modifier (no extra attack), then Divine Strike would supposedly blow advantage out of the water at +60% damage. Even more once the cleric has reached 14th level.
Is it the case in actual play?
EDIT: My numbers are off, I guess that the % bonus damage granted by advantage depends on your original chance to it. The question still remains, though. How do the two bonuses compare in actual play?
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