Zharne grins at the dwarf and asks, "Lizardfolk, you'd say and what did you do to provoke them to respond like that if I may ask?"
"I ain't done nuttin' to them. If anythin' they should be grateful ta us. Ever since we began tradin' wit 'em they gots more now than ever 'efore" the dwarf grumbles in response.
"I've gots nothin' left ta say on the matter, now lets get ye off to the elders". He doesn't add anything further and you can tell by his demeanor that he is done talking about the situation.
[sblock=Skill Check Results]
[sblock=Insight DC 15+]
Insight = The dwarf is prejudiced against the lizardfolk.
[/sblock]
[sblock=Nature 25+]
Nature = Lizardfolk favor humid climates and dwell in marshes, swamps and jungles. Lizardfolk occasionally trade with humanoids they trust (usually halflings), bartering for finished goods. However tribes that prey on other humanoids generally don't engage in any kind of trade.
Lizardfolk hatch from eggs and grow quickly to adulthood; by 2 years of age they are fully grown. A tribe maintains a communal incubator in which all the tribes eggs are sealed together. Young lizardfolk are raised together by the whole tribe. Parental relationships do not exists among lizardfolk.
They have a patriarchal society in which the most powerful member rules the others as chieftain. Shamans and mystics commonly advise the chieftain.
Lizardfolk do not worship gods, but large tribes often elevate one of their own to the status of a living deity. This figure becomes the tribes lizard king. A lizard king usually possesses unusual strength, ferocity and cleverness and might be tainted by primordial or demonic influences. Powerful reptilian creatures such as dragons sometimes usurp this role and command a tribes loyalty.
[/sblock]
[sblock=Perception DC 20+]
Perception = The structure of the warehouse and the dwarfs office appear very very old, perhaps refitted from ancient ruins to serve the current purpose. You notice a framed map on the wall behind the desk, titeled Imlach Island. It seems that the island is made up of two larger land masses separated by swampland between them. A marking labeled Imlach Village appears on the southern portion of the Island. There are also various markings out in the surrounding waters indicating fishing locations, potential hazards and other such notes.
[/sblock]
[/sblock]
......in this case it might be wise for a few of us to watch the boy, while the others visit the elders and investigate the lizardfolk."
"Leonard, what do you think of that?"
Leonard springs up from the sofa and approaches Thorn and Gloom.
"There will be no need to split up or assign someone as my babysitter. I am not a child, as you recently pointed out, and can handle myself just fine. I am coming with you. I may not be a mighty 'adventurer as yourselves, but neither will I be a burden to you. And like shaggy there pointed out.." gesturing towards Thorn,
"..you're dammed if you do, dammed if you don't, so let's just do and get on with it. Sedwick, it is time to introduce us to the village elders". Leonard puffs out his chest and begins to make his way from the room, turning at the door and waiting for everyone else to follow.