TwoHeadsBarking
First Post
Andras lets an arrow loose at the small wolf. The canine instinctively leaps up and snatches the arrow out of the air before crushing it with his teeth. Andras nervously backs away.
[sblock=Actions]Standard: Risky Shot vs Pup 2. Another natural 1. And I grant CA until the start of my next turn. This is really not my fight.
Move: Move to X16.
Oh, my wishlist has been updated.[/sblock]
[sblock=Andras's mini-stats]Andras genasi Warlord 6
Initiative: +4 | Passive perception: 18 | Passive Insight: 13
AC: 21 | For: 20 | Ref: 18 | Will: 16
HP: 47/51 | Bloodied: 25 | Surge value: 12 | Surges: 9/9
Resist: 5 Fire, 5 Necrotic, 5 Poison
Speed: 6 | Languages: Allarian, Primordial
AP: 0 | Second Wind: not used
Melee Basic Attack: +12 vs AC, 1d10+6 damage
Ranged Basic Attack: +11 vs AC, 1d10+7 damage
Powers: Paint the Bulls-Eye, Risky Shot
Race the Arrow, Staggering Shot
Relentless Wounding, Create Opportunity
Firedeath, Inspiring Word (1/2), Shake It Off, Reorient the Axis
Rebounding Longbow, Deathcut Armor, Acrobat Boots
Skirmishing Presence:
When an ally who can see Andras spends an Action Point to make an attack, that ally can shift four squares before or after the attack, and gets a +1 bonus to attack rolls with said attack.
Conditions:
Granting CA
[/sblock]
[sblock=Actions]Standard: Risky Shot vs Pup 2. Another natural 1. And I grant CA until the start of my next turn. This is really not my fight.
Move: Move to X16.
Oh, my wishlist has been updated.[/sblock]
[sblock=Andras's mini-stats]Andras genasi Warlord 6
Initiative: +4 | Passive perception: 18 | Passive Insight: 13
AC: 21 | For: 20 | Ref: 18 | Will: 16
HP: 47/51 | Bloodied: 25 | Surge value: 12 | Surges: 9/9
Resist: 5 Fire, 5 Necrotic, 5 Poison
Speed: 6 | Languages: Allarian, Primordial
AP: 0 | Second Wind: not used
Melee Basic Attack: +12 vs AC, 1d10+6 damage
Ranged Basic Attack: +11 vs AC, 1d10+7 damage
Powers: Paint the Bulls-Eye, Risky Shot
Relentless Wounding, Create Opportunity
Firedeath, Inspiring Word (1/2), Shake It Off, Reorient the Axis
Skirmishing Presence:
When an ally who can see Andras spends an Action Point to make an attack, that ally can shift four squares before or after the attack, and gets a +1 bonus to attack rolls with said attack.
Conditions:
Granting CA
[/sblock]