Adventure: Into the Wild


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Mal Malenkirk

First Post
GM: Argh, I'm having problems with my computer ATM. Viruses or something. I'm trying to fix this but postng is very difficult. I keep getting bumped and getting wild 'security breach' messages for the past two days. Explorer is especially bad and it keeps crashing; I used my bitlord torrent program as 'browser' to finally log and type this message! Trying to fix this.

Renaug1, you are in most of my games so pass the message.
 


Iron Sky

Procedurally Generated
GM: Argh, I'm having problems with my computer ATM. Viruses or something. I'm trying to fix this but postng is very difficult. I keep getting bumped and getting wild 'security breach' messages for the past two days. Explorer is especially bad and it keeps crashing; I used my bitlord torrent program as 'browser' to finally log and type this message! Trying to fix this.

Renaug1, you are in most of my games so pass the message.

OOC: Do you have malwarebytes? That's what I use if my computers having issues.
 

Mal Malenkirk

First Post
OOC: Do you have malwarebytes? That's what I use if my computers having issues.

GM: I could kiss you. It worked when nothing else did. I'm back, baby! It's also 3am now that the program is done scanning my computer and I'm too tired to update but I should be able to do so within short order.

Neurotic; the Imp shifted one square and is currently adjacent immediately to your right.
 

Neurotic

I plan on living forever. Or die trying.
Rocco moves closer to Nementah, but still swings in passing toward the imp. The invisibility foils his attack, but still prevents it from retaliating.

[sblock=Actions]
Move: Pass Forward 2 squares right, 1 down
Standard: Brash Strike vs Imp; damage (1d20+14-5=12, 1d6.minroll(2)+13=17) - miss, Rocco grants CA to the imp TSNT, Imp is Marked

Minor:
[/sblock]

[sblock=Rocco Stats]
STATUS:
MARKED: Imp


Initiative +4; Senses Passive Insight 15, Passive Perception 20
HP 33/55, Bloodied 27, Surge Value 13+1, Surges 12/12
AC 20; Fortitude 19, Reflex 16, Will 16

1/1 AP
Speed 5

Dual Strike
Brash Strike
Combat Challenge
Combat Superiority
Pass Forward


Funneling Fury
Sweeping Blow
Second Wind


Villain's Menace
Dancing Defense


Foe Maker Hand Axe - daily, standard, everyone within 5 squares are marked by Rocco
Mithral Chainmail - daily, immediate reaction, halve the damage of melee or ranged attack
Foe chaser boots - Daily immediate reaction: Trigger: Marked enemy makes an attack that doesn't include Rocco. Effect: Rocco teleports adjacent to the marked enemy.
Flesh Grinder Handaxe +2 - Daily free: Trigger: make an attack that attacks AC; Effect: Attack targets Fort and deals extra 1d6 damage

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Iron Sky

Procedurally Generated
I could kiss you. It worked when nothing else did. I'm back, baby! It's also 3am now that the program is done scanning my computer and I'm too tired to update but I should be able to do so within short order.

GM: Glad to hear it worked for you. It's an awesome program and my first response whenever I notice the slightest hiccups with my system.
 

Mal Malenkirk

First Post
[sblock=Renquist]Forgot about the 3 DR, gave back 3 hp. And you meant that you ended SE of the Pain devil, right? SW is impossible on a charge.[/sblock]

[sblock=Nementah]Primera wasn't disrupted so it's a minor to dismiss it before you can spend another minor to summon it. That means you can't have moved.[/sblock]

The cultist lay down a surprisingly clumsy barrage of fire, only managing to snuff out the magma beast.

The Rage Devil on the other hands leads a ferocious charge against Dante. Sensing his weakness, the Cambion and the Imp makes sure the warrior fall.

The Pain Devil let's out a powerful wave of anguish that harms Renquist and Nementah.

Out ofthe city halls exits what appears to be the devils leader, a cambion covered in chain examining the battlefield with an evil glint in his eyes.

[sblock=Actions]
C2 & C4 uses dancing lightning, Ranged 10 up to 3 target
1:Dante 2:Max 3:Ashir 4:Rocco 5:Magma Beast vs ref (1d20+8=10, 1d20+8=9, 1d20+8=10, 1d20+8=13, 1d20+8=25)

That is just awful. AWFUL! Magma beast is killed, min damage is more than 3.

C3 vs Rocco
vs ref Rocco (1d20+8=20, 2d4+4-4=3)

Rage Devil
Disrupting Maul (1d20+16+1=28, 2d12+5-4=16), neuters DR TENT

Cambion
Charge vs AC Dante (1d20+14+1+2=26, 2d8+8=19)

Pain devil
Pain Devil vs Renquist, Nementah AC (1d20+13=27, 1d20+13=21, 3d6+5=17)

Imps
vs AC then secondary vs For, 1:Dante 2:Rocco (1d20+12+2=30, 1d8+5=8, 1d10+10=18, 1d20+12+2=23, 1d8+5-4=5, 1d10+10=20)

Crit vs Dante, hit Rocco + secondary hit too

Arcanist
vs Primera (1d20+16=28, 1d10+6=11)
[/sblock]

[sblock=S&S]
C2: light Spent
C3: TB spent, light spent
C4: tb spent, light spent
W2: airborne 8
I-1: 44/63 quarry
I-2: 31/63
P-2: 50/86 grants CA TENT

Ashir: 50+4/50 DR4 slowed TENT
Dante: -8/52 DR4 wolf stance, DR neutered TENT
Haruka: 46 +4 /65 DR4
Nementah: 24/51 DR4 ongoing 10(save ends)
Rocco: 25 (24) /55 DR4 Dancing defense, +2 def TENT, ongoing 5 + Slow (save ends)
Virgil: 54 /70
Iron Cohort: 7/25
Renquist: 29/54

C : Cultist (currently all on the roofs)
Perception 17
HP 48; Bloodied 24
AC 18; Fortitude 14, Reflex 15, Will 16
OA Quarterstaff (standard, at-will) Weapon
+5 vs AC; 1d8 damage.

W: Cambion Wrathborn
HP 100; Bloodied 50
AC 23, Fortitude 21, Reflex 24, Will 18
Perception 16
Resist 10 fire
OA: +14 2d8+8

P: Pain Devil
Perception 22;
Aura of Torment aura 2; a creature without the devil keyword that starts its turn in the aura takes 2 damage.
HP 86; Bloodied 43
AC 24; Fortitude 21, Reflex 18, Will 19
Resist 10 fire
OA: +15 vs AC; 2d8+5 damage, and the target is slowed until the end of the pain devil's next turn.

R: Rage Devil
HP 138; Bloodied 69
AC 23, Fortitude 24, Reflex 21, Will 23
Perception 19
Resist 20 fire
OA: +16 vs. AC
Hit: 2d12 + 5 damage, and the target loses all resistances until the end of its next turn.

I: Assassin imp
Perception 22; darkvision
HP 63; Bloodied 31
AC 20; Fortitude 17, Reflex 20, Will 19
Resist 15 fire
OA: Razor (standard, at-will)
+12 vs AC; 1d4+5 damage.

A: Soulrider Devil Eladrin Arcanist
Perception 17; darkvision
HP 72; Bloodied 36
AC 21; Fortitude 20, Reflex 23, Will 22
Resist 5 fire
OA: Longsword
+16 vs AC; 1d8+5 damage.

Ch: Chained Cambion
HP 110; Bloodied 55
AC 24, Fortitude 22, Reflex 20, Will 24 Perception 19
Resist 10 fire
Traits Binding Field Aura 3
Squares within the aura are difficult terrain for enemies.
OA: +15 vs. AC
Hit: 3d6 + 8 damage, and a dazed target is immobilized (save ends).
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Iron Sky

Procedurally Generated
OOC: When the Pain Devil attacks, Dante would use Snarling Wolf Stance: MBA(assuming the CA TENT is gone): 1d20+13=CRIT, 2d6+18=20 damage and Dante shifts 3 squares up, 2 squares right.

It says on there that it rolled 1d20+12+2=30... it crits on 16-20? It also looks like it rolled d10 instead of d20 for its secondary attack vs Dante.

Dante is still probably unconscious, but if he's not (or I catch a heal) I'll wait until you can let me know what Dante is at.
 
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Neurotic

I plan on living forever. Or die trying.
Rocco swings at the imp again, not bothering with defense for such diminutive opponent. His axe crashes into the devil, giving Rocco chance to put some distance between himself and the devil and removing himself as a target for the cultist before he tries to shake the poison from his system.

[sblock=Actions]
Standard: Brash strike vs Imp; damage (1d20+14=25, 1d6.minroll(2)+13=17)
shift SE, +2 AC and Ref, Rocco grants CA to the imp TSNT

Move: down 2 squares


Save vs Slow and damage (1d20=7) - saved if it's poison (+5 racial)
[/sblock]
 
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