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(Adventure) Slaying the Dreamer [Judge: Uriel]
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<blockquote data-quote="Pbartender" data-source="post: 1555372" data-attributes="member: 7533"><p>One of the other judges can confirm or deny these rulings as they see fit, but I wanted to get something concrete posted so that our characters can move on to other adventures.</p><p></p><p>If I had been DMing, the following is what I would award the group for XP and treasure...</p><p></p><p>[Judgehat]</p><p></p><p><strong><u>Experience:</u></strong></p><ul> <li data-xf-list-type="ul"><span style="color: MediumTurquoise">800 XP</span>, for 8 months of game-time.</li> <li data-xf-list-type="ul"><span style="color: MediumTurquoise">100 XP</span>, for each responding properly in-character to Janos' job offer. (CR 1 Roleplaying)</li> <li data-xf-list-type="ul"><span style="color: MediumTurquoise">100 XP</span>, for information gained during Janos' mission briefing. (CR 1 Roleplaying)</li> <li data-xf-list-type="ul"><span style="color: MediumTurquoise">100 XP</span>, for bypassing the house defenses. (CR 1 Magic Trap)</li> <li data-xf-list-type="ul"><span style="color: MediumTurquoise">0 XP</span>, for getting caught and imprisioned.</li> <li data-xf-list-type="ul"><span style="color: MediumTurquoise">100 XP</span>, for interrogating a <em>Charmed</em> Jack during imprisionment. (CR 1 Rolplaying)</li> <li data-xf-list-type="ul"><span style="color: MediumTurquoise">200 XP</span> for combat encounters against house guards. (Two CR1 Combats)</li> </ul><p>Total: <span style="color: MediumTurquoise">1300 XP</span> each.</p><p></p><p><strong><u>Treasure:</u></strong></p><ul> <li data-xf-list-type="ul"><span style="color: Yellow">120 gp</span></li> <li data-xf-list-type="ul"><span style="color: Yellow">30 pp</span></li> <li data-xf-list-type="ul">Several candlesticks and candelabras (<span style="color: Yellow">2000 gp</span> total value)</li> <li data-xf-list-type="ul">Masterwork Greatsword (<span style="color: Yellow">350 gp</span> value)</li> <li data-xf-list-type="ul"><em>+1 Shortsword</em> (<span style="color: Yellow">2310 gp</span> value)</li> <li data-xf-list-type="ul"><em>Arcane Scroll of Detect Magic, Magic Weapon & Fox's Cunning</em> (<span style="color: Yellow">187 gp, 5 sp</span> value)</li> </ul><p>Total current value: <span style="color: Yellow">5267 gp, 5 sp</span>.</p><p>Total 'market' value: <span style="color: Yellow">2848 gp, 7 sp, 5 cp</span>.</p><p></p><p><u><strong>Notes:</strong></u></p><p></p><p>The treasure does not include the <span style="color: Yellow">500 gp</span> each payment from Janos.</p><p></p><p>Since they were never specified, I determined the coins, the value of the candelsticks and the spells on the scroll randomly as if they were treasure for two CR 1 encounters.</p><p></p><p>I assume the Greatsword was mastersword, since it was described as very high quality but not magical.</p><p></p><p>I assumed that the short sword was simply +1, since it was obviously magical, and that is the bare minimum enhancement for a magical weapon. I'm ignoring the fact that it was described as bone, since the material penalty would cancel out the enhancement bonuses, effectively making it a very expensive, but purple-glowing, 'normal' short sword... And that's practically useless to anyone (though it'd look pretty neat). The short sword has been left as medium-sized, since it would never make sense for a human wizard (with human cohorts) to create small-sized magical weapons.</p><p></p><p>[/Judgehat]</p></blockquote><p></p>
[QUOTE="Pbartender, post: 1555372, member: 7533"] One of the other judges can confirm or deny these rulings as they see fit, but I wanted to get something concrete posted so that our characters can move on to other adventures. If I had been DMing, the following is what I would award the group for XP and treasure... [Judgehat] [b][u]Experience:[/u][/b] [list] [*][COLOR=MediumTurquoise]800 XP[/COLOR], for 8 months of game-time. [*][COLOR=MediumTurquoise]100 XP[/COLOR], for each responding properly in-character to Janos' job offer. (CR 1 Roleplaying) [*][COLOR=MediumTurquoise]100 XP[/COLOR], for information gained during Janos' mission briefing. (CR 1 Roleplaying) [*][COLOR=MediumTurquoise]100 XP[/COLOR], for bypassing the house defenses. (CR 1 Magic Trap) [*][COLOR=MediumTurquoise]0 XP[/COLOR], for getting caught and imprisioned. [*][COLOR=MediumTurquoise]100 XP[/COLOR], for interrogating a [i]Charmed[/i] Jack during imprisionment. (CR 1 Rolplaying) [*][COLOR=MediumTurquoise]200 XP[/COLOR] for combat encounters against house guards. (Two CR1 Combats) [/list] Total: [COLOR=MediumTurquoise]1300 XP[/COLOR] each. [b][u]Treasure:[/u][/b] [list] [*][COLOR=Yellow]120 gp[/COLOR] [*][COLOR=Yellow]30 pp[/COLOR] [*]Several candlesticks and candelabras ([COLOR=Yellow]2000 gp[/COLOR] total value) [*]Masterwork Greatsword ([COLOR=Yellow]350 gp[/COLOR] value) [*][i]+1 Shortsword[/i] ([COLOR=Yellow]2310 gp[/COLOR] value) [*][i]Arcane Scroll of Detect Magic, Magic Weapon & Fox's Cunning[/i] ([COLOR=Yellow]187 gp, 5 sp[/COLOR] value) [/list] Total current value: [COLOR=Yellow]5267 gp, 5 sp[/COLOR]. Total 'market' value: [COLOR=Yellow]2848 gp, 7 sp, 5 cp[/COLOR]. [u][b]Notes:[/b][/u][b][/b] The treasure does not include the [COLOR=Yellow]500 gp[/COLOR] each payment from Janos. Since they were never specified, I determined the coins, the value of the candelsticks and the spells on the scroll randomly as if they were treasure for two CR 1 encounters. I assume the Greatsword was mastersword, since it was described as very high quality but not magical. I assumed that the short sword was simply +1, since it was obviously magical, and that is the bare minimum enhancement for a magical weapon. I'm ignoring the fact that it was described as bone, since the material penalty would cancel out the enhancement bonuses, effectively making it a very expensive, but purple-glowing, 'normal' short sword... And that's practically useless to anyone (though it'd look pretty neat). The short sword has been left as medium-sized, since it would never make sense for a human wizard (with human cohorts) to create small-sized magical weapons. [/Judgehat] [/QUOTE]
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