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[Adventure]: Stormcrow Tor (Judge: THB)

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Velmont

First Post
[SBLOCK=OOC]I will assume the order is: Tongue[M4], Flame[N2], Flame[O2], Flame[N3], Flame[O3], Flame[N4]... yeah, Flame[N4] is within the area. Even if you don't have a line of sight with it, your burst have a line of effect, so you have a chance ot hit it. I'll roll for you: Attack Flame[N4] (1d20+9=10) Miss...

That means the Tongue is dead and the Flamespike[N3] is hit and slowed.

[SBLOCK=Status] Map

Arkavras 41/41 [2], 1AP
Gogmorthak 54/57 [5], 1AP
Gruff 41/49 [8], 1AP
Narvala 38/38 [2], 1AP
Radtash 34/39 [6], 1AP
Sweetness 19/40 [4], 1AP, bloodied, marked by Flame[N3], vulnerability to fire 5

Arkavas : Caustic Rampart used
Gogmorthak :
Gruff :
Narvala : Purging Flame used
Radtash :
Sweetness : Duelist Dagger used

Flamespikers[N2]: 66/66
Flamespikers[O2]: 66/66
Flamespikers[N3]: 48/66, Slowed UEoNT (Narvala)
Flamespikers[O3]: 66/66
Flamespikers[N4]: 66/66
Flamespiker Tongues[M4]: 0/1, Dead

Flamespikers
HP 66; Bloodied 33
AC 21; Fortitude 18, Reflex 16, Will 16
Immune disease, petrification, poison; Resist 10 fire
Speed 7
Stonespike (standard; at-will) ✦ Fire
Reach 2; +12 vs. AC; 1d8 damage plus 1d6 fire damage,
and the target gains vulnerable 5 fire and is marked until
the end of the flamespiker’s next turn.

Flamespiker Tongues
HP 1; a missed attack never damages a minion
AC 21; Fortitude 18, Reflex 16, Will 16
Immune disease, petrification, poison; Resist 10 fire
Spike (standard; at-will) ✦ Fire
Reach 2; +12 vs. AC; 6 fire damage.[/SBLOCK][/SBLOCK]
 

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Impact

First Post
Radtash scoots closer to Arkavas and unleashes a powerful hymn to The Great Light. His foes’ resolve crumbles as his hymn bestows divine vigor on his allies.

After another quick prayer from Radtash, Sweetness's wounds are healed.

[SBLOCK="Mechanics"]Move action: Shift one square closer to Arkavas.
Standard Action: Hymn of Resurgence (Close Burst 5)
Minor Action: Healing Word on Sweetness
  • Effect: Sweetness can spend a healing surge and regain an additional 1d6+4=5 hit points
[/SBLOCK]
 

Velmont

First Post
[SBLOCK=Status] Map

Arkavras 41/41 +5 [2], 1AP
Gogmorthak 54/57 +5 [5], 1AP
Gruff 41/49 +5 [8], 1AP
Narvala 38/38 +5 [2], 1AP
Radtash 34/39 +5 [6], 1AP
Sweetness 35/40 +5 [3], 1AP, bloodied, marked by Flame[N3], vulnerability to fire 5

Arkavas : Caustic Rampart used
Gogmorthak :
Gruff :
Narvala : Purging Flame used
Radtash :
Sweetness : Duelist Dagger used

Flamespikers[N2]: 66/66, -2 att and prone if hit UEoNT (Radtash)
Flamespikers[O2]: 66/66, -2 att and prone if hit UEoNT (Radtash)
Flamespikers[N3]: 48/66, Slowed UEoNT (Narvala), -2 att and prone if hit UEoNT (Radtash)
Flamespikers[O3]: 66/66, -2 att and prone if hit UEoNT (Radtash)
Flamespikers[N4]: 66/66, -2 att and prone if hit UEoNT (Radtash)
Flamespiker Tongues[M4]: 0/1, Dead

Flamespikers
HP 66; Bloodied 33
AC 21; Fortitude 18, Reflex 16, Will 16
Immune disease, petrification, poison; Resist 10 fire
Speed 7
Stonespike (standard; at-will) ✦ Fire
Reach 2; +12 vs. AC; 1d8 damage plus 1d6 fire damage,
and the target gains vulnerable 5 fire and is marked until
the end of the flamespiker’s next turn.

Flamespiker Tongues
HP 1; a missed attack never damages a minion
AC 21; Fortitude 18, Reflex 16, Will 16
Immune disease, petrification, poison; Resist 10 fire
Spike (standard; at-will) ✦ Fire
Reach 2; +12 vs. AC; 6 fire damage.[/SBLOCK]
 

Impact

First Post
[SBLOCK="Erekose13"]If you do not have anything else to do on your turn, I would suggest using Aid Another to give Sweetness a bonus to her next thievery check.

Also, good thinking with the action point![/SBLOCK]

[SBLOCK="Velmont"]Are Sweetness and Gruff within the area of effect of the trap? If so, could you please let us all know? :)[/SBLOCK]
 
Last edited:

Velmont

First Post
[SBLOCK=OOC]A) The metal floor cover from I2:3 to P2:3.

B) Anyone moving who enter a square within that zone can trigger the trap.

C) Anyone leaving a square within this zone to move outside the zone is safe.

D) A detail that will be hard for you to remember, but as Arkavas has witness it: Arakvas memory check (1d20+7=27) Good memory here... Arkavas was standing at H3 when the lightning bolt jump from Sweetness to him.

E) The lightning trap is standing at P2 for any line of effect things. The panel is at P3.[/SBLOCK]
 

Impact

First Post
[SBLOCK=OOC]A) The metal floor cover from I2:3 to P2:3.

B) Anyone moving who enter a square within that zone can trigger the trap.

C) Anyone leaving a square within this zone to move outside the zone is safe.

D) A detail that will be hard for you to remember, but as Arkavas has witness it: Arakvas memory check (1d20+7=27) Good memory here... Arkavas was standing at H3 when the lightning bolt jump from Sweetness to him.

E) The lightning trap is standing at P2 for any line of effect things. The panel is at P3.[/SBLOCK]
[SBLOCK="Velmont"]Thank you Velmont, those are great details to have![/SBLOCK][SBLOCK="Strategy"]We should probably all move back at least one square once the trap is activated. I will move Radtash back on his next turn.[/SBLOCK]
 

H.M.Gimlord

Explorer
Arkavas raises his staff from behind the front line of the group and strong pulse of air flows over the elementals. As the wave passes, Sweetness feels emboldened, but the it does little to their foes.[sblock=OOC]Guess I delayed my turn until after the Flamespikers moved.

Standard: Thundering Armor
Target: 5th flamespiker in back
Attack: 1d20+8=9

Sorry guys. I Tried. At least Sweetness gets a +1 to AC UEOMNT.[/sblock]
 

Erekose13

Explorer
Gogmorthak tries to be helpful and puts his investigative skills to work, "Uh did you try the red wire Sweatness." Despite his unhelpful comments he does prove useful in handing off the proper tools.

ooc: aid another on thievery 1d20+2=18
 


pathfinderq1

First Post
Yipping and grumbling, Sweetness tried to ignore the elementals long enough to get the trap reactivated.

OOC: Another attempt at a Thievery check for the trap switch. If it doesn't activate, her other action is to draw her dagger to get ready to start fighting. If it does activate, she will Shift back 1 square (if there is room behind her)
 

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