Antithetist
First Post
The following day dawns gray and cloudy, with a light drizzle soaking into the dust and grime of Clifftop's streets. With most of the group still aching from the previous day's exertions, the prospect of the long, long walk up to the University Quarter is considerably less enticing for our heroes this time around. Thankfully, it doesn't take long to flag a skycab for those who are so inclined, and Baracus's strident anti-flying stance is now a nonissue since he is presumably still busy drowning his heebie-jeebies in the dive bars of Khyber's Gate.
One way or the other, having spent the morning taking care of any shopping or other preparations, the group - with its two new additions - assembles in the pleasant streets of the University Quarter outside Professor Farrow's office. Presently they are admitted into the badly-organised stockroom of books, manuscripts and assorted arcane junk that Farrow calls an office.
"Aha, there you are," the Professor says absently, scribbling away on note paper; after a moment he finishes what he was writing, puts the pen aside and looks up with a smile of satisfaction. "Excellent. I was scarcely looking forward to the process of hiring replacements. I trust you are all well-rested? And I see we have some new additions - fine, fine. I have a little jaunt into the country planned for you all. A chance to take some mountain air."
* * *
Welcome!
Player Characters:
Mythra (Luinnar) - Eladrin Wizard 6
kal'Tarron (rb780nm) - Deva Avenger 5
Grys (KarinsDad) - Eladrin Swordmage/Wizard 6 (?)
Orsik (MetaVoid) - Goliath Runepriest 5
Muzdum (Voda Vosa) - Dwarf Fighter 6
Alexia (TwoHeadsBarking) - Human Dhampyr Bard 6
I'll be checking over sheets in the next few days and approving where necessary. If you have levelling or shopping to do then try to finalise that ASAP please.
Not sure how much background the newcomers have - feel free to ask the Professor any questions now and fill in the blanks.
* * *
- Please include a summary of your character's stats and current status (hp, surges, powers used, temporary buffs/debuffs and so on) and a link to your character sheet in your first post, and in each post you make during combat.
- Invisible Castle is my preferred dice roller, but the built-in one is fine too.
- I will make use of sblocks. Sometimes these will contain information that requires you to beat a certain skill check DC to access it, sometimes they will be directed at specific players. Either way, please abide by the honour system and don't read sblocks that you shouldn't.
- I will generally roll initiative for everybody to keep things moving. Combat will proceed with Mal's simplified Initiative rules; players beating enemy initiative go, then the enemies, then all the players. Actions are resolved in the order they're posted. TENT effects can only benefit or harm a given combatant once - if a Leader goes first in one round and gives everybody +2 damage TENT, they only get that bonus for one round, even if the Leader happens take his turn last in the next round.
- If you make a wishlist, I'll consult it when I'm distributing loot.
- I'm hoping for a fast-ish posting rate. 1/day would be lovely. If any of you guys know you won't be able to make that routinely, tell me now so I can adjust my expectations. Otherwise, if I'm waiting on a post from somebody and they're holding up the game for more than 24 hours, they'll be NPCd. If your posting will be interrupted temporarily (for holidays or suchlike) then just tell me beforehand.
- Following my experiences from the last adventure, I'm going to be a bit more forthcoming with monster stats - not to the point of posting whole statblocks or anything, but I won't be concealing the bonuses on their attacks any more, and I'll keep a note of defenses as you reveal information about them (in a >x <y form).
One way or the other, having spent the morning taking care of any shopping or other preparations, the group - with its two new additions - assembles in the pleasant streets of the University Quarter outside Professor Farrow's office. Presently they are admitted into the badly-organised stockroom of books, manuscripts and assorted arcane junk that Farrow calls an office.
"Aha, there you are," the Professor says absently, scribbling away on note paper; after a moment he finishes what he was writing, puts the pen aside and looks up with a smile of satisfaction. "Excellent. I was scarcely looking forward to the process of hiring replacements. I trust you are all well-rested? And I see we have some new additions - fine, fine. I have a little jaunt into the country planned for you all. A chance to take some mountain air."
* * *
Welcome!
Player Characters:
Mythra (Luinnar) - Eladrin Wizard 6
kal'Tarron (rb780nm) - Deva Avenger 5
Grys (KarinsDad) - Eladrin Swordmage/Wizard 6 (?)
Orsik (MetaVoid) - Goliath Runepriest 5
Muzdum (Voda Vosa) - Dwarf Fighter 6
Alexia (TwoHeadsBarking) - Human Dhampyr Bard 6
I'll be checking over sheets in the next few days and approving where necessary. If you have levelling or shopping to do then try to finalise that ASAP please.
Not sure how much background the newcomers have - feel free to ask the Professor any questions now and fill in the blanks.
* * *
- Please include a summary of your character's stats and current status (hp, surges, powers used, temporary buffs/debuffs and so on) and a link to your character sheet in your first post, and in each post you make during combat.
- Invisible Castle is my preferred dice roller, but the built-in one is fine too.
- I will make use of sblocks. Sometimes these will contain information that requires you to beat a certain skill check DC to access it, sometimes they will be directed at specific players. Either way, please abide by the honour system and don't read sblocks that you shouldn't.
- I will generally roll initiative for everybody to keep things moving. Combat will proceed with Mal's simplified Initiative rules; players beating enemy initiative go, then the enemies, then all the players. Actions are resolved in the order they're posted. TENT effects can only benefit or harm a given combatant once - if a Leader goes first in one round and gives everybody +2 damage TENT, they only get that bonus for one round, even if the Leader happens take his turn last in the next round.
- If you make a wishlist, I'll consult it when I'm distributing loot.
- I'm hoping for a fast-ish posting rate. 1/day would be lovely. If any of you guys know you won't be able to make that routinely, tell me now so I can adjust my expectations. Otherwise, if I'm waiting on a post from somebody and they're holding up the game for more than 24 hours, they'll be NPCd. If your posting will be interrupted temporarily (for holidays or suchlike) then just tell me beforehand.
- Following my experiences from the last adventure, I'm going to be a bit more forthcoming with monster stats - not to the point of posting whole statblocks or anything, but I won't be concealing the bonuses on their attacks any more, and I'll keep a note of defenses as you reveal information about them (in a >x <y form).
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