jbear
First Post
Leather grunts, sheathing his blade and taking out a hand axe. He proceeds to press the edge of the axe near the edge of the red puffy bite marks expelling clear liquid, blood and puss. "Aint no rat going to make Leather sick" he states matter of factly. "Ate far too many of them for that to ever happen again." He wipes the axe clean when he is done and looks about the place. "So which way are we headed?"
[sblock=Endurance Check] Sorry, IC hates me. I don't know any other dice rollers. So for now CFW you can either trust that I won't abuse ICastle as an anonymous user or make Leather's rolls for me. I rolled a 14 for Leather's endurance check. With a -3 penalty that gives him a modifier of +8 so he makes DC 22. I'm pretty sure that is enough to beat the disease: http://invisiblecastle.com/roller/view/3825335/
OOC. Also not too sure why you have Leather at 10 hps. In my last post Leather has 21 HPs after Fhangrim healed him. I'm thinking it is just an oversight.[/sblock]
[sblock= Marcus Leather]
Marcus Leather
Human Fighter (Brawler) 3
Passive Perception/Insight 12
AC:21, Fort:20, Reflex:15, Will:13, Speed:5
HP: 41/43, Bloodied:21, Surge Value:10, Surges left:7/12
Initiative +5
Action Points: 1 (encounter): USED
Powers
MBA: Longsword, +8 vs AC, 1d8+4 damage
MBA: Battle Axe of Surrounding +1, +8 vs AC, 1d10+5 dmg
RBA: Rebounding Handaxe +1, +8 vs AC, 1d6+5
Combat Challenge
Cleave, Grappling Strike, Weaponmaster's Strike
Steel Serpent Strike:
Bull Charge:
Inevitable Strike:
Rebounding Hand Axe:
Battle Axe of Surrounding:
Second Wind:
Comeback Strike:
Boundless Endurance:
Dwarven Armour:
Combat notes:
Deft Hurler Style: Leather can forgo dealing damage to the adjacent enemy to instead make a basic ranged attack with a heavy thrown weapon against one creature other than the target of your cleave. This ranged basic attack does not provoke opportunity attacks.
Brawler Style: Leather can use Grappling Strike for OAtks
[/sblock]
[sblock=Endurance Check] Sorry, IC hates me. I don't know any other dice rollers. So for now CFW you can either trust that I won't abuse ICastle as an anonymous user or make Leather's rolls for me. I rolled a 14 for Leather's endurance check. With a -3 penalty that gives him a modifier of +8 so he makes DC 22. I'm pretty sure that is enough to beat the disease: http://invisiblecastle.com/roller/view/3825335/
OOC. Also not too sure why you have Leather at 10 hps. In my last post Leather has 21 HPs after Fhangrim healed him. I'm thinking it is just an oversight.[/sblock]
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[sblock= Marcus Leather]
Marcus Leather
Human Fighter (Brawler) 3
Passive Perception/Insight 12
AC:21, Fort:20, Reflex:15, Will:13, Speed:5
HP: 41/43, Bloodied:21, Surge Value:10, Surges left:7/12
Initiative +5
Action Points: 1 (encounter): USED
Powers
MBA: Longsword, +8 vs AC, 1d8+4 damage
MBA: Battle Axe of Surrounding +1, +8 vs AC, 1d10+5 dmg
RBA: Rebounding Handaxe +1, +8 vs AC, 1d6+5
Combat Challenge
Cleave, Grappling Strike, Weaponmaster's Strike
Steel Serpent Strike:
Bull Charge:
Inevitable Strike:
Rebounding Hand Axe:
Battle Axe of Surrounding:
Second Wind:
Comeback Strike:
Boundless Endurance:
Dwarven Armour:
Combat notes:
Deft Hurler Style: Leather can forgo dealing damage to the adjacent enemy to instead make a basic ranged attack with a heavy thrown weapon against one creature other than the target of your cleave. This ranged basic attack does not provoke opportunity attacks.
Brawler Style: Leather can use Grappling Strike for OAtks
[/sblock]
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