TheCosmicKid
Hero
And they do. They all get the same spell list and progression of spell slots. That's the main line of progression, and it's shared between PC "wizards" and NPC "mages". The fact that the eight side specialties don't really interact much with the main line is precisely my point. Because they don't interact much with the main line, it's easy to imagine other wizards learning a different specialty, or no specialty, as they progress up the main line.There's one line of progression, with eight side specialties that don't really interact much with the main line. Within the game world, there is only one true way that wizardly magic works, so it makes sense that anyone attempting to uncover that one truth will have similarities in what they can do with it.
But why should we assume there isn't a difference? That seems like we'd be shooting our imagination in the foot. I think you're conflating the size of a group with its breadth. They're not necessarily the same thing. If some angry god smote 99% of all "rogues" at random, that wouldn't reduce the diversity of the remaining 1%: they would be just as likely to display the same breadth of abilities. Or, to look at it another way, imagine they're as rare as, oh, music stars in real life. Would you say that there is little difference in how music stars do what they do? That profession is hugely diverse. So even if there are only a dozen wizards in the whole world, I see very little reason to think they all do things the same way. Heck, if there are only a dozen wizards, that might be all the more reason for them to have picked up different tricks -- they probably don't communicate much, and may want to deliberately keep secrets from each other. I'd only expect uniformity to arise when there are enough wizards to create academies.I wasn't talking about rogues or fighters, specifically because those two are intended to be broad archetypes. You can't make many blanket statements that are wide enough to cover all rogues, or all fighters, because there are simply too many of them. When you're talking about a group as small as wizards or druids, it's not nearly so obvious that there should be any difference in how they do what they do.
tl;dr: Wizard is a broad archetype, irrespective of its population.
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