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<blockquote data-quote="Nac Mac Feegle" data-source="post: 4063450" data-attributes="member: 15240"><p>Alright, here's my submission for secondary healer. I think the best summary for the style of this character is Braveheart meets Boondock Saints.</p><p></p><p>Also, a question on non-core: there's a feat from Book of Exalted Deeds (which I know is a pretty questionable source) that seems pretty reasonable and would work nicely for me: Hands of a Healer, which gives +2 to charisma modifier for the purposes of calculating Lay on Hands. If you allow that, I'd take it in place of Power Attack.</p><p></p><p>[sblock=Character]</p><p>Caerwyn Thingol</p><p>Male Human Barbarian 1/Paladin of Freedom 5</p><p>Alignment: CG</p><p>Deity: Kord</p><p>Height: 5'6”</p><p>Weight: 130lbs</p><p>Hair: Black</p><p>Eyes: Brown</p><p>Skin: Tanned and scarred</p><p>Age: 21</p><p>XP: 6th level</p><p></p><p>Str: 18 (+4) [10 points, +2 Item] </p><p>Dex: 10 (+0) [2 points] </p><p>Con: 14 (+2) [6 points]</p><p>Int: 10 (+0) [0 points] </p><p>Wis: 10 (+0) [2 points] </p><p>Cha: 18 (+4) [8 points, +1 Level Boost, +2 Item] </p><p></p><p>Racial Abilities: 1 bonus feat at first level, +4 skill points at first level, +1 skill point/level past first</p><p></p><p>Class Abilities: Fast Movement, Rage 3/day (with feat), Aura of Good, Detect Evil, Smite Evil 2/day, Divine Grace, Lay on Hands (20 points/day), Aura of Resolve, Divine Health, Turn Undead 7/day, Special Mount.</p><p></p><p>Hit Dice: 1d12 + 5d10 + 12</p><p>HP: 51, +12 hp when raging</p><p>AC: 18 (+0 dex, +8 armor), 16 when Raging</p><p>Init: +0 (+0 Dex)</p><p>Speed: 30 ft (40 for Barbarian, Heavy Armor)</p><p></p><p>Saves:</p><p> Fortitude +12 [+6 base, +2 Con, +4 Divine Grace]</p><p> Reflex +5 [+1 base, +0 Dex, +4 Divine Grace]</p><p> Will +5 [+1 base, +0 Wis, +4 Divine Grace], +7 when Raging</p><p></p><p>BAB/Grapple: +6/+10</p><p>Melee Atk: Greatsword +12 (2d6+7, 19-20/x2)</p><p>Melee Full Atk: Greatsword +12/+7 (2d6+7, 19-20/x2)</p><p></p><p>Raging adds +2 to hit, +3 damage to all attacks.</p><p></p><p></p><p>Skills (16 from Barbarian, 10 from Paladin):</p><p> Diplomacy +8 (4 ranks from Paladin, +4 Cha)</p><p> Handle Animal +8 (4 ranks from Barbarian, +4 Cha)</p><p> Heal +8 (4 cc ranks from Barbarian, 6 from Paladin, +0 Wis)</p><p> Intimidate +8 (4 ranks from Barbarian, +4 Cha)</p><p> Ride +4 (4 ranks from Barbarian, +0 Dex)</p><p></p><p></p><p>Feats:</p><p> 1st: Weapon Focus: Greatsword</p><p> Human Bonus: Extra Rage</p><p> 3rd: Power Attack</p><p> 6th: Sacred Healing</p><p></p><p>Languages: Common</p><p></p><p>Equipment:</p><p>+1 Greatsword (2,350gp)</p><p>+1 Half Plate (1,750gp)</p><p>Cloak of Charisma +2 (4,000gp)</p><p>Gauntlets of Ogre Strength +2 (4,000gp)</p><p>Bedroll (1sp)</p><p>Map Case (1gp)</p><p>Flint and Steel (1gp)</p><p>Trail Rations, 5 days (25sp)</p><p>Tent (10gp)</p><p>Military Saddle (20gp)</p><p>Chain Shirt Barding (400gp)</p><p></p><p>Money: 265gp, 4sp</p><p></p><p>I can stat out the mount if you want, but since you said we're going into the sewers I'm guessing it won't matter too much <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Caerwyn Thingol doesn't look like a paladin of Kord. Standing around 5'6" tall and without a spare pound on him, the only thing that fits his occupation is the giant claymore he carries on his back at all time. Caerwyn is a driven man, born into near-slavery as a peasant he came up out of serfhood with a fierce dislike of aristocracy and a proud self-reliance...and a sizeable bounty on his head for banditry and inciting revolution.</p><p></p><p>Now this itinerant warrior and healer travels the land doing what he can to help those in need, and most specifically those oppressed or enslaved. He rarely gets along with more traditional holy warriors, who take exception to his concepts of quick and dirty justice, but he's become a bit of a folk hero in several small villages. Quick to laugh and quicker to fight, Caerwyn is a close friend and a dangerous enemy. </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Nac Mac Feegle, post: 4063450, member: 15240"] Alright, here's my submission for secondary healer. I think the best summary for the style of this character is Braveheart meets Boondock Saints. Also, a question on non-core: there's a feat from Book of Exalted Deeds (which I know is a pretty questionable source) that seems pretty reasonable and would work nicely for me: Hands of a Healer, which gives +2 to charisma modifier for the purposes of calculating Lay on Hands. If you allow that, I'd take it in place of Power Attack. [sblock=Character] Caerwyn Thingol Male Human Barbarian 1/Paladin of Freedom 5 Alignment: CG Deity: Kord Height: 5'6” Weight: 130lbs Hair: Black Eyes: Brown Skin: Tanned and scarred Age: 21 XP: 6th level Str: 18 (+4) [10 points, +2 Item] Dex: 10 (+0) [2 points] Con: 14 (+2) [6 points] Int: 10 (+0) [0 points] Wis: 10 (+0) [2 points] Cha: 18 (+4) [8 points, +1 Level Boost, +2 Item] Racial Abilities: 1 bonus feat at first level, +4 skill points at first level, +1 skill point/level past first Class Abilities: Fast Movement, Rage 3/day (with feat), Aura of Good, Detect Evil, Smite Evil 2/day, Divine Grace, Lay on Hands (20 points/day), Aura of Resolve, Divine Health, Turn Undead 7/day, Special Mount. Hit Dice: 1d12 + 5d10 + 12 HP: 51, +12 hp when raging AC: 18 (+0 dex, +8 armor), 16 when Raging Init: +0 (+0 Dex) Speed: 30 ft (40 for Barbarian, Heavy Armor) Saves: Fortitude +12 [+6 base, +2 Con, +4 Divine Grace] Reflex +5 [+1 base, +0 Dex, +4 Divine Grace] Will +5 [+1 base, +0 Wis, +4 Divine Grace], +7 when Raging BAB/Grapple: +6/+10 Melee Atk: Greatsword +12 (2d6+7, 19-20/x2) Melee Full Atk: Greatsword +12/+7 (2d6+7, 19-20/x2) Raging adds +2 to hit, +3 damage to all attacks. Skills (16 from Barbarian, 10 from Paladin): Diplomacy +8 (4 ranks from Paladin, +4 Cha) Handle Animal +8 (4 ranks from Barbarian, +4 Cha) Heal +8 (4 cc ranks from Barbarian, 6 from Paladin, +0 Wis) Intimidate +8 (4 ranks from Barbarian, +4 Cha) Ride +4 (4 ranks from Barbarian, +0 Dex) Feats: 1st: Weapon Focus: Greatsword Human Bonus: Extra Rage 3rd: Power Attack 6th: Sacred Healing Languages: Common Equipment: +1 Greatsword (2,350gp) +1 Half Plate (1,750gp) Cloak of Charisma +2 (4,000gp) Gauntlets of Ogre Strength +2 (4,000gp) Bedroll (1sp) Map Case (1gp) Flint and Steel (1gp) Trail Rations, 5 days (25sp) Tent (10gp) Military Saddle (20gp) Chain Shirt Barding (400gp) Money: 265gp, 4sp I can stat out the mount if you want, but since you said we're going into the sewers I'm guessing it won't matter too much :) Caerwyn Thingol doesn't look like a paladin of Kord. Standing around 5'6" tall and without a spare pound on him, the only thing that fits his occupation is the giant claymore he carries on his back at all time. Caerwyn is a driven man, born into near-slavery as a peasant he came up out of serfhood with a fierce dislike of aristocracy and a proud self-reliance...and a sizeable bounty on his head for banditry and inciting revolution. Now this itinerant warrior and healer travels the land doing what he can to help those in need, and most specifically those oppressed or enslaved. He rarely gets along with more traditional holy warriors, who take exception to his concepts of quick and dirty justice, but he's become a bit of a folk hero in several small villages. Quick to laugh and quicker to fight, Caerwyn is a close friend and a dangerous enemy. [/sblock] [/QUOTE]
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