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<blockquote data-quote="Thels" data-source="post: 995338" data-attributes="member: 12176"><p>Character Name: Eclyssia Morningdawn</p><p>Player Name: Thels</p><p>Dungeon Master: Shaff</p><p>Race&Gender: High Elf, Female</p><p>Class&Level: Sorceress1</p><p>Alignment: Chaotic Good</p><p>Deity: Corellon Larethian</p><p>Size: Medium</p><p>Age: 121</p><p>Height: 4'7"</p><p>Weight: 82lb</p><p>Skin&Eyes: Fair, Blue</p><p>Hair: Long Blond</p><p></p><p>Strength: 8 (-1)</p><p>Dexterity: 16 (+3)</p><p>Constitution: 10 ( 0)</p><p>Intelligence: 12 (+1)</p><p>Wisdom: 10 ( 0)</p><p>Charisma: 18 (+4)</p><p></p><p>Fortitude Save: +0 (+0 Base, +0 Con)</p><p>Reflex Save: +3 (+0 Base, +3 Dex)</p><p>Will Save: +2 (+2 Base, +0 Wis)</p><p></p><p>Melee Attack: -1 (+0 Base, -1 Str)</p><p>Ranged Attack: +3 (+0 Base, +3 Dex)</p><p>Initiative: +3 (+3 Dex)</p><p></p><p>Max Weight: 26 (Light), 53 (Medium), 80 (Heavy)</p><p> 80 (Over head), 160 (Off ground), 400 (Push or drag)</p><p>Movement Speed: 30/x4, 20/x4, 20/x3</p><p></p><p>Armor Class: 13 (+0 Armor, +0 Shield, +3 Dex)</p><p>Hit Points: 4 (of 4)</p><p>Experience: 0 (need 1000)</p><p></p><p>Languages: 3 (+0 Ranks, +1 Int, +2 Racial)</p><p>Common</p><p>Elven</p><p>Halfling</p><p></p><p>Skills: 12 (3/level)</p><p>Handle Animal +5 (+1 Ranks, +4 Cha), Crossclass, Pony</p><p>Listen +2 (+0 Ranks, +0 Wis, +2 Racial)</p><p>Knw Arcana +2 (+1 Ranks, +1 Int)</p><p>Knw Nature +2 (+1 Ranks, +1 Int), Crossclass</p><p>Perform (Dance) +5 (+1 Ranks, +4 Cha), Crossclass</p><p>Ride +4 (+1 Ranks, +3 Dex), Crossclass</p><p>Search +3 (+0 Ranks, +1 Int, +2 Racial)</p><p>Spellcraft +2 (+1 Ranks, +1 Int)</p><p>Spot +2 (+0 Ranks, +0 Wis, +2 Racial)</p><p>Wilderniss Lore +1 (+1 Ranks, +0 Wis), Crossclass</p><p></p><p>Racial Abilities:</p><p>Sleep Immunity</p><p>Lowlight Vision</p><p>Weapon Proficiency: Longsword</p><p>Weapon Proficiency: All Bows</p><p>Detect Secret Doors</p><p></p><p>Class Abilities:</p><p>Weapon Proficiency: All Simple</p><p>Summon Familiar</p><p></p><p>Feats:</p><p>Point Blank Shot</p><p></p><p>Spells per Day: 5/4</p><p>Spells Known: 4/2</p><p></p><p>Detect Magic (0th, Universal, DC14)</p><p>Disrupt Undead (0th, Necromancy, DC14)</p><p>Light (0th, Evocation, DC14)</p><p>Prestidigitation (0th, Universal, DC14)</p><p></p><p>Mage Armor (1st, Conjuration, DC15)</p><p>Sleep (1st, Enchantment, DC15)</p><p></p><p>Weapons:</p><p>Masterwork Composite Longbow (To Hit +4, Dmg 1d8-1, Crit 20/x3, Large, Piercing, 3lb)</p><p>Longsword (To Hit -1, Dmg 1d8-1, Crit 19-20/x2, Medium, Slashing, 4lb)</p><p></p><p>Other Equipment:</p><p>Explorer's Outfit</p><p>Quiver of 40 Arrows (6lb)</p><p>Spell Component Pouch (3lb)</p><p>Flint and Steel</p><p></p><p>Total Weight: 16 lb</p><p>Money: 0pp, 15gp, 13sp, 16cp</p><p>__________________________________________________</p><p>Character Name: Thallia</p><p>Player Name: Thels</p><p>Dungeon Master: Shaff</p><p>Race&Gender: Pony, Female</p><p>Class&Level: Pony2</p><p>Alignment: Neutral</p><p>Size: Medium</p><p>Age: 4</p><p>Height: 3'8" (Back), 4'8" (Head)</p><p>Weight: 463lb</p><p>Hair&Eyes: White, Brown</p><p></p><p>Strength: 13 (+1)</p><p>Dexterity: 13 (+1)</p><p>Constitution: 12 (+1)</p><p>Intelligence: 2 (-4)</p><p>Wisdom: 11 ( 0)</p><p>Charisma: 4 (-3)</p><p></p><p>Fortitude Save: +4 (+3 Base, +1 Con)</p><p>Reflex Save: +4 (+3 Base, +1 Dex)</p><p>Will Save: +0 (+0 Base, +0 Wis)</p><p></p><p>Attacks: Hoof +2, Hoof +2</p><p>Damage: Hoof 1d3+1, Hoof 1d3+1</p><p>Initiative: +1 (+1 Dex)</p><p></p><p>Max Weight: 75 (Light), 150 (Medium), 225 (Heavy), 1125 (Push or drag)</p><p>Movement Speed: 40</p><p></p><p>Armor Class: 13 (+1 Dex, +2 Natural)</p><p>Hit Points: 11 (of 11)</p><p></p><p>Equipment:</p><p>Riding Saddle (25lb)</p><p>Bit and Bridle (1lb)</p><p>Saddlebags (8lb)</p><p>Trail Ration (1lb)</p><p>Water Skin (4lb)</p><p>Torch (1lb)</p><p>Whetstone (1lb)</p><p></p><p>Cart (200lb)</p><p>Cold Weather Outfit (7lb)</p><p>Bedroll (5lb)</p><p>Winter Blanket (3lb)</p><p>7 Daily Horsefeed (70lb)</p><p>6 Trail Rations (6lb)</p><p>6 Water Skins (24lb)</p><p>6 Torches (6lb)</p><p></p><p>Carry Weight: 41 lb (139lb with Eclyssia and gear)</p><p>Cart Weight: 321 lb </p><p>Money: 0pp, 0gp, 0sp, 0cp</p><p></p><p>Languages:</p><p>None</p><p></p><p>Skills:</p><p>Listen +5 (+5 Ranks, +0 Wis)</p><p>Spot +5 (+5 Ranks, +0 Wis)</p><p></p><p>Abilities:</p><p>Scent</p><p></p><p>Tricks:</p><p>Come</p><p>Defend</p><p>Down</p><p>Heel</p><p>Perform</p><p>Stay</p><p>__________________________________________________</p><p>Eclyssia already revealed to possess magical powers at a very young age. She often surprised her elders with the little tricks she pulled of. With her potent magical powers, it was obvious to send her to an arcane tutor, so she could learn to become a good wizard. Eclyssia however found the lessons boring, and when she had the change, she slipped out to have fun in the woods, play with her classmates, flirt with the boys, ride her pony Thallia or train with her bow. She didn't like the stuffy room with the even stuffier books at all. She wanted fun and action. She'd rather let her powers flow the natural way, instead of studying them and trying to control them like her tutor told her. As the years went by, Eclyssia noticed more and more of her friends actually growing up, become like their parents are, or worse, her tutor. Her classmates never decided to slip out with her anymore, and she was left to travel the woods alone, with her pony Thallia.</p><p></p><p>One day travelling alone, she encountered a group of halflings. Interested in the funnylooking little people she asked to stay and chat with her for a little while. She told them how boring her life had become and asked them if they knew any places where people could have fun. The halflings told her that there was a human village not too far away called Canburry Falls. There's usually going on a lot in a human settlement for elven standards they told her. Eclyssia thanked the halflings, ran home, packed her bags, picked up Thallia, left a note to her parents bidding them farewell and left for the human village, hoping for some fun and excitement.</p><p>__________________________________________________</p><p>Eclyssia is a striking elven beauty, but of really small size. She has a slender, but gracefull build. Eclyssia is always curious for new stuff she doesn't know about, but once she get's to know something about anything, she is easily bored by it. She's always looking for fun, but sometimes doesn't know what really is fun to her. She's quite naive, never encountered any hardship. For her, it's hard to focus on one matter straigth. She has to concentrate hard to prevent her mind wandering off to other thoughts.</p></blockquote><p></p>
[QUOTE="Thels, post: 995338, member: 12176"] Character Name: Eclyssia Morningdawn Player Name: Thels Dungeon Master: Shaff Race&Gender: High Elf, Female Class&Level: Sorceress1 Alignment: Chaotic Good Deity: Corellon Larethian Size: Medium Age: 121 Height: 4'7" Weight: 82lb Skin&Eyes: Fair, Blue Hair: Long Blond Strength: 8 (-1) Dexterity: 16 (+3) Constitution: 10 ( 0) Intelligence: 12 (+1) Wisdom: 10 ( 0) Charisma: 18 (+4) Fortitude Save: +0 (+0 Base, +0 Con) Reflex Save: +3 (+0 Base, +3 Dex) Will Save: +2 (+2 Base, +0 Wis) Melee Attack: -1 (+0 Base, -1 Str) Ranged Attack: +3 (+0 Base, +3 Dex) Initiative: +3 (+3 Dex) Max Weight: 26 (Light), 53 (Medium), 80 (Heavy) 80 (Over head), 160 (Off ground), 400 (Push or drag) Movement Speed: 30/x4, 20/x4, 20/x3 Armor Class: 13 (+0 Armor, +0 Shield, +3 Dex) Hit Points: 4 (of 4) Experience: 0 (need 1000) Languages: 3 (+0 Ranks, +1 Int, +2 Racial) Common Elven Halfling Skills: 12 (3/level) Handle Animal +5 (+1 Ranks, +4 Cha), Crossclass, Pony Listen +2 (+0 Ranks, +0 Wis, +2 Racial) Knw Arcana +2 (+1 Ranks, +1 Int) Knw Nature +2 (+1 Ranks, +1 Int), Crossclass Perform (Dance) +5 (+1 Ranks, +4 Cha), Crossclass Ride +4 (+1 Ranks, +3 Dex), Crossclass Search +3 (+0 Ranks, +1 Int, +2 Racial) Spellcraft +2 (+1 Ranks, +1 Int) Spot +2 (+0 Ranks, +0 Wis, +2 Racial) Wilderniss Lore +1 (+1 Ranks, +0 Wis), Crossclass Racial Abilities: Sleep Immunity Lowlight Vision Weapon Proficiency: Longsword Weapon Proficiency: All Bows Detect Secret Doors Class Abilities: Weapon Proficiency: All Simple Summon Familiar Feats: Point Blank Shot Spells per Day: 5/4 Spells Known: 4/2 Detect Magic (0th, Universal, DC14) Disrupt Undead (0th, Necromancy, DC14) Light (0th, Evocation, DC14) Prestidigitation (0th, Universal, DC14) Mage Armor (1st, Conjuration, DC15) Sleep (1st, Enchantment, DC15) Weapons: Masterwork Composite Longbow (To Hit +4, Dmg 1d8-1, Crit 20/x3, Large, Piercing, 3lb) Longsword (To Hit -1, Dmg 1d8-1, Crit 19-20/x2, Medium, Slashing, 4lb) Other Equipment: Explorer's Outfit Quiver of 40 Arrows (6lb) Spell Component Pouch (3lb) Flint and Steel Total Weight: 16 lb Money: 0pp, 15gp, 13sp, 16cp __________________________________________________ Character Name: Thallia Player Name: Thels Dungeon Master: Shaff Race&Gender: Pony, Female Class&Level: Pony2 Alignment: Neutral Size: Medium Age: 4 Height: 3'8" (Back), 4'8" (Head) Weight: 463lb Hair&Eyes: White, Brown Strength: 13 (+1) Dexterity: 13 (+1) Constitution: 12 (+1) Intelligence: 2 (-4) Wisdom: 11 ( 0) Charisma: 4 (-3) Fortitude Save: +4 (+3 Base, +1 Con) Reflex Save: +4 (+3 Base, +1 Dex) Will Save: +0 (+0 Base, +0 Wis) Attacks: Hoof +2, Hoof +2 Damage: Hoof 1d3+1, Hoof 1d3+1 Initiative: +1 (+1 Dex) Max Weight: 75 (Light), 150 (Medium), 225 (Heavy), 1125 (Push or drag) Movement Speed: 40 Armor Class: 13 (+1 Dex, +2 Natural) Hit Points: 11 (of 11) Equipment: Riding Saddle (25lb) Bit and Bridle (1lb) Saddlebags (8lb) Trail Ration (1lb) Water Skin (4lb) Torch (1lb) Whetstone (1lb) Cart (200lb) Cold Weather Outfit (7lb) Bedroll (5lb) Winter Blanket (3lb) 7 Daily Horsefeed (70lb) 6 Trail Rations (6lb) 6 Water Skins (24lb) 6 Torches (6lb) Carry Weight: 41 lb (139lb with Eclyssia and gear) Cart Weight: 321 lb Money: 0pp, 0gp, 0sp, 0cp Languages: None Skills: Listen +5 (+5 Ranks, +0 Wis) Spot +5 (+5 Ranks, +0 Wis) Abilities: Scent Tricks: Come Defend Down Heel Perform Stay __________________________________________________ Eclyssia already revealed to possess magical powers at a very young age. She often surprised her elders with the little tricks she pulled of. With her potent magical powers, it was obvious to send her to an arcane tutor, so she could learn to become a good wizard. Eclyssia however found the lessons boring, and when she had the change, she slipped out to have fun in the woods, play with her classmates, flirt with the boys, ride her pony Thallia or train with her bow. She didn't like the stuffy room with the even stuffier books at all. She wanted fun and action. She'd rather let her powers flow the natural way, instead of studying them and trying to control them like her tutor told her. As the years went by, Eclyssia noticed more and more of her friends actually growing up, become like their parents are, or worse, her tutor. Her classmates never decided to slip out with her anymore, and she was left to travel the woods alone, with her pony Thallia. One day travelling alone, she encountered a group of halflings. Interested in the funnylooking little people she asked to stay and chat with her for a little while. She told them how boring her life had become and asked them if they knew any places where people could have fun. The halflings told her that there was a human village not too far away called Canburry Falls. There's usually going on a lot in a human settlement for elven standards they told her. Eclyssia thanked the halflings, ran home, packed her bags, picked up Thallia, left a note to her parents bidding them farewell and left for the human village, hoping for some fun and excitement. __________________________________________________ Eclyssia is a striking elven beauty, but of really small size. She has a slender, but gracefull build. Eclyssia is always curious for new stuff she doesn't know about, but once she get's to know something about anything, she is easily bored by it. She's always looking for fun, but sometimes doesn't know what really is fun to her. She's quite naive, never encountered any hardship. For her, it's hard to focus on one matter straigth. She has to concentrate hard to prevent her mind wandering off to other thoughts. [/QUOTE]
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