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<blockquote data-quote="slobo777" data-source="post: 6010693" data-attributes="member: 6694877"><p>Progress report - I can now run many-vs-many, but only in a mosh-pit style where each character attacks a randomly chosen enemy. I'm looking to add choices of who to attack, and with which in-character options next. </p><p></p><p>Bob, Bill and Barney are of course 3 dwarf fighters all built the same way (Survivor/Slayer), and always using CS die for Deadly Strike.</p><p></p><p>[code]</p><p>Start adventure: Hobgoblin challenge.</p><p> The first fight versus hobgoblins.</p><p> Initiative</p><p> Hobgoblin C [ rolls 13 ]</p><p> Hobgoblin D [ rolls 13 ]</p><p> Hobgoblin B [ rolls 10 ]</p><p> Bob [ rolls 9 ]</p><p> Bill [ rolls 8 ]</p><p> Barney [ rolls 3 ]</p><p> Hobgoblin A [ rolls 3 ]</p><p></p><p> Round 1</p><p> Turn: Hobgoblin C</p><p> Hobgoblin C attacks Barney</p><p> Critical! [Roll 20]</p><p> Hobgoblin C does 10 damage to Barney.</p><p></p><p> Turn: Hobgoblin D</p><p> Hobgoblin D attacks Bob</p><p> Hit. [Roll 14 + 2 = 16 vs 16 AC]</p><p> Hobgoblin D does 6 damage to Bob.</p><p></p><p> Turn: Hobgoblin B</p><p> Hobgoblin B attacks Barney</p><p> Miss. [Roll 4 + 2 = 6 vs 16 AC]</p><p></p><p> Turn: Bob</p><p> Bob attacks Hobgoblin B</p><p> Miss. [Roll 1, automatic miss]</p><p></p><p> Turn: Bill</p><p> Bill attacks Hobgoblin D</p><p> Hit. [Roll 9 + 6 = 15 vs 14 AC]</p><p> Bill does 15 damage to Hobgoblin D.</p><p> Hobgoblin D is dead.</p><p></p><p> Turn: Barney</p><p> Barney attacks Hobgoblin A</p><p> Hit. [Roll 12 + 6 = 18 vs 14 AC]</p><p> Barney does 13 damage to Hobgoblin A.</p><p> Hobgoblin A is dead.</p><p></p><p> Round 2</p><p> Turn: Hobgoblin C</p><p> Hobgoblin C attacks Bill</p><p> Hit. [Roll 17 + 2 = 19 vs 16 AC]</p><p> Hobgoblin C does 4 damage to Bill.</p><p></p><p> Turn: Hobgoblin B</p><p> Hobgoblin B attacks Bill</p><p> Hit. [Roll 15 + 2 = 17 vs 16 AC]</p><p> Hobgoblin B does 5 damage to Bill.</p><p></p><p> Turn: Bob</p><p> Bob attacks Hobgoblin B</p><p> Miss. [Roll 1, automatic miss]</p><p></p><p> Turn: Bill</p><p> Bill attacks Hobgoblin C</p><p> Miss. [Roll 2 + 6 = 8 vs 14 AC]</p><p></p><p> Turn: Barney</p><p> Barney attacks Hobgoblin C</p><p> Hit. [Roll 17 + 6 = 23 vs 14 AC]</p><p> Barney does 16 damage to Hobgoblin C.</p><p> Hobgoblin C is dead.</p><p></p><p> Round 3</p><p> Turn: Hobgoblin B</p><p> Hobgoblin B attacks Barney</p><p> Miss. [Roll 9 + 2 = 11 vs 16 AC]</p><p></p><p> Turn: Bob</p><p> Bob attacks Hobgoblin B</p><p> Hit. [Roll 14 + 6 = 20 vs 14 AC]</p><p> Bob does 10 damage to Hobgoblin B.</p><p></p><p> Turn: Bill</p><p> Bill attacks Hobgoblin B</p><p> Miss. [Roll 6 + 6 = 12 vs 14 AC]</p><p></p><p> Turn: Barney</p><p> Barney attacks Hobgoblin B</p><p> Hit. [Roll 13 + 6 = 19 vs 14 AC]</p><p> Barney does 16 damage to Hobgoblin B.</p><p> Hobgoblin B is dead.</p><p></p><p> End of encounter</p><p> Bill took 9 damage, and has 9 hit points remaining</p><p> Bob took 6 damage, and has 12 hit points remaining</p><p> Barney took 10 damage, and has 8 hit points remaining</p><p></p><p> Short rest.</p><p> Bill spends hit die to heal 2. Bill now has 11 hit points.</p><p> Barney spends hit die to heal 5. Barney now has 13 hit points.</p><p></p><p> The second fight versus hobgoblins.</p><p> Initiative</p><p> Bob [ rolls 18 ]</p><p> Hobgoblin A [ rolls 18 ]</p><p> Hobgoblin B [ rolls 16 ]</p><p> Hobgoblin D [ rolls 15 ]</p><p> Barney [ rolls 3 ]</p><p> Bill [ rolls 3 ]</p><p> Hobgoblin C [ rolls 1 ]</p><p></p><p> Round 1</p><p> Turn: Bob</p><p> Bob attacks Hobgoblin D</p><p> Hit. [Roll 15 + 6 = 21 vs 14 AC]</p><p> Bob does 14 damage to Hobgoblin D.</p><p> Hobgoblin D is dead.</p><p></p><p> Turn: Hobgoblin A</p><p> Hobgoblin A attacks Barney</p><p> Miss. [Roll 1, automatic miss]</p><p></p><p> Turn: Hobgoblin B</p><p> Hobgoblin B attacks Bob</p><p> Miss. [Roll 4 + 2 = 6 vs 16 AC]</p><p></p><p> Turn: Barney</p><p> Barney attacks Hobgoblin B</p><p> Hit. [Roll 17 + 6 = 23 vs 14 AC]</p><p> Barney does 9 damage to Hobgoblin B.</p><p></p><p> Turn: Bill</p><p> Bill attacks Hobgoblin C</p><p> Hit. [Roll 9 + 6 = 15 vs 14 AC]</p><p> Bill does 20 damage to Hobgoblin C.</p><p> Hobgoblin C is dead.</p><p></p><p> Round 2</p><p> Turn: Bob</p><p> Bob attacks Hobgoblin B</p><p> Hit. [Roll 19 + 6 = 25 vs 14 AC]</p><p> Bob does 16 damage to Hobgoblin B.</p><p> Hobgoblin B is dead.</p><p></p><p> Turn: Hobgoblin A</p><p> Hobgoblin A attacks Bob</p><p> Miss. [Roll 8 + 2 = 10 vs 16 AC]</p><p></p><p> Turn: Barney</p><p> Barney attacks Hobgoblin A</p><p> Hit. [Roll 14 + 6 = 20 vs 14 AC]</p><p> Barney does 12 damage to Hobgoblin A.</p><p> Hobgoblin A is dead.</p><p></p><p> Turn: Bill</p><p> Bill cannot see an active enemy</p><p></p><p> End of encounter</p><p> Bill took 0 damage, and has 11 hit points remaining</p><p> Bob took 0 damage, and has 12 hit points remaining</p><p> Barney took 0 damage, and has 13 hit points remaining</p><p></p><p> The third fight versus hobgoblins.</p><p> Initiative</p><p> Bob [ rolls 16 ]</p><p> Hobgoblin C [ rolls 16 ]</p><p> Hobgoblin D [ rolls 14 ]</p><p> Hobgoblin B [ rolls 11 ]</p><p> Barney [ rolls 10 ]</p><p> Bill [ rolls 8 ]</p><p> Hobgoblin A [ rolls 1 ]</p><p></p><p> Round 1</p><p> Turn: Bob</p><p> Bob attacks Hobgoblin C</p><p> Hit. [Roll 10 + 6 = 16 vs 14 AC]</p><p> Bob does 12 damage to Hobgoblin C.</p><p> Hobgoblin C is dead.</p><p></p><p> Turn: Hobgoblin D</p><p> Hobgoblin D attacks Bill</p><p> Miss. [Roll 7 + 2 = 9 vs 16 AC]</p><p></p><p> Turn: Hobgoblin B</p><p> Hobgoblin B attacks Bill</p><p> Miss. [Roll 3 + 2 = 5 vs 16 AC]</p><p></p><p> Turn: Barney</p><p> Barney attacks Hobgoblin D</p><p> Critical! [Roll 20]</p><p> Barney does 21 damage to Hobgoblin D.</p><p> Hobgoblin D is dead.</p><p></p><p> Turn: Bill</p><p> Bill attacks Hobgoblin A</p><p> Miss. [Roll 5 + 6 = 11 vs 14 AC]</p><p></p><p> Turn: Hobgoblin A</p><p> Hobgoblin A attacks Bill</p><p> Hit. [Roll 14 + 2 = 16 vs 16 AC]</p><p> Hobgoblin A does 5 damage to Bill.</p><p></p><p> Round 2</p><p> Turn: Bob</p><p> Bob attacks Hobgoblin A</p><p> Hit. [Roll 17 + 6 = 23 vs 14 AC]</p><p> Bob does 14 damage to Hobgoblin A.</p><p> Hobgoblin A is dead.</p><p></p><p> Turn: Hobgoblin B</p><p> Hobgoblin B attacks Bill</p><p> Miss. [Roll 1, automatic miss]</p><p></p><p> Turn: Barney</p><p> Barney attacks Hobgoblin B</p><p> Hit. [Roll 16 + 6 = 22 vs 14 AC]</p><p> Barney does 13 damage to Hobgoblin B.</p><p> Hobgoblin B is dead.</p><p></p><p> Turn: Bill</p><p> Bill cannot see an active enemy</p><p></p><p> End of encounter</p><p> Bill took 5 damage, and has 6 hit points remaining</p><p> Bob took 0 damage, and has 12 hit points remaining</p><p> Barney took 0 damage, and has 13 hit points remaining</p><p></p><p> Short rest.</p><p> Bill spends hit die to heal 8. Bill now has 14 hit points.</p><p></p><p>The heroes completed the adventure.</p><p>[/code]</p></blockquote><p></p>
[QUOTE="slobo777, post: 6010693, member: 6694877"] Progress report - I can now run many-vs-many, but only in a mosh-pit style where each character attacks a randomly chosen enemy. I'm looking to add choices of who to attack, and with which in-character options next. Bob, Bill and Barney are of course 3 dwarf fighters all built the same way (Survivor/Slayer), and always using CS die for Deadly Strike. [code] Start adventure: Hobgoblin challenge. The first fight versus hobgoblins. Initiative Hobgoblin C [ rolls 13 ] Hobgoblin D [ rolls 13 ] Hobgoblin B [ rolls 10 ] Bob [ rolls 9 ] Bill [ rolls 8 ] Barney [ rolls 3 ] Hobgoblin A [ rolls 3 ] Round 1 Turn: Hobgoblin C Hobgoblin C attacks Barney Critical! [Roll 20] Hobgoblin C does 10 damage to Barney. Turn: Hobgoblin D Hobgoblin D attacks Bob Hit. [Roll 14 + 2 = 16 vs 16 AC] Hobgoblin D does 6 damage to Bob. Turn: Hobgoblin B Hobgoblin B attacks Barney Miss. [Roll 4 + 2 = 6 vs 16 AC] Turn: Bob Bob attacks Hobgoblin B Miss. [Roll 1, automatic miss] Turn: Bill Bill attacks Hobgoblin D Hit. [Roll 9 + 6 = 15 vs 14 AC] Bill does 15 damage to Hobgoblin D. Hobgoblin D is dead. Turn: Barney Barney attacks Hobgoblin A Hit. [Roll 12 + 6 = 18 vs 14 AC] Barney does 13 damage to Hobgoblin A. Hobgoblin A is dead. Round 2 Turn: Hobgoblin C Hobgoblin C attacks Bill Hit. [Roll 17 + 2 = 19 vs 16 AC] Hobgoblin C does 4 damage to Bill. Turn: Hobgoblin B Hobgoblin B attacks Bill Hit. [Roll 15 + 2 = 17 vs 16 AC] Hobgoblin B does 5 damage to Bill. Turn: Bob Bob attacks Hobgoblin B Miss. [Roll 1, automatic miss] Turn: Bill Bill attacks Hobgoblin C Miss. [Roll 2 + 6 = 8 vs 14 AC] Turn: Barney Barney attacks Hobgoblin C Hit. [Roll 17 + 6 = 23 vs 14 AC] Barney does 16 damage to Hobgoblin C. Hobgoblin C is dead. Round 3 Turn: Hobgoblin B Hobgoblin B attacks Barney Miss. [Roll 9 + 2 = 11 vs 16 AC] Turn: Bob Bob attacks Hobgoblin B Hit. [Roll 14 + 6 = 20 vs 14 AC] Bob does 10 damage to Hobgoblin B. Turn: Bill Bill attacks Hobgoblin B Miss. [Roll 6 + 6 = 12 vs 14 AC] Turn: Barney Barney attacks Hobgoblin B Hit. [Roll 13 + 6 = 19 vs 14 AC] Barney does 16 damage to Hobgoblin B. Hobgoblin B is dead. End of encounter Bill took 9 damage, and has 9 hit points remaining Bob took 6 damage, and has 12 hit points remaining Barney took 10 damage, and has 8 hit points remaining Short rest. Bill spends hit die to heal 2. Bill now has 11 hit points. Barney spends hit die to heal 5. Barney now has 13 hit points. The second fight versus hobgoblins. Initiative Bob [ rolls 18 ] Hobgoblin A [ rolls 18 ] Hobgoblin B [ rolls 16 ] Hobgoblin D [ rolls 15 ] Barney [ rolls 3 ] Bill [ rolls 3 ] Hobgoblin C [ rolls 1 ] Round 1 Turn: Bob Bob attacks Hobgoblin D Hit. [Roll 15 + 6 = 21 vs 14 AC] Bob does 14 damage to Hobgoblin D. Hobgoblin D is dead. Turn: Hobgoblin A Hobgoblin A attacks Barney Miss. [Roll 1, automatic miss] Turn: Hobgoblin B Hobgoblin B attacks Bob Miss. [Roll 4 + 2 = 6 vs 16 AC] Turn: Barney Barney attacks Hobgoblin B Hit. [Roll 17 + 6 = 23 vs 14 AC] Barney does 9 damage to Hobgoblin B. Turn: Bill Bill attacks Hobgoblin C Hit. [Roll 9 + 6 = 15 vs 14 AC] Bill does 20 damage to Hobgoblin C. Hobgoblin C is dead. Round 2 Turn: Bob Bob attacks Hobgoblin B Hit. [Roll 19 + 6 = 25 vs 14 AC] Bob does 16 damage to Hobgoblin B. Hobgoblin B is dead. Turn: Hobgoblin A Hobgoblin A attacks Bob Miss. [Roll 8 + 2 = 10 vs 16 AC] Turn: Barney Barney attacks Hobgoblin A Hit. [Roll 14 + 6 = 20 vs 14 AC] Barney does 12 damage to Hobgoblin A. Hobgoblin A is dead. Turn: Bill Bill cannot see an active enemy End of encounter Bill took 0 damage, and has 11 hit points remaining Bob took 0 damage, and has 12 hit points remaining Barney took 0 damage, and has 13 hit points remaining The third fight versus hobgoblins. Initiative Bob [ rolls 16 ] Hobgoblin C [ rolls 16 ] Hobgoblin D [ rolls 14 ] Hobgoblin B [ rolls 11 ] Barney [ rolls 10 ] Bill [ rolls 8 ] Hobgoblin A [ rolls 1 ] Round 1 Turn: Bob Bob attacks Hobgoblin C Hit. [Roll 10 + 6 = 16 vs 14 AC] Bob does 12 damage to Hobgoblin C. Hobgoblin C is dead. Turn: Hobgoblin D Hobgoblin D attacks Bill Miss. [Roll 7 + 2 = 9 vs 16 AC] Turn: Hobgoblin B Hobgoblin B attacks Bill Miss. [Roll 3 + 2 = 5 vs 16 AC] Turn: Barney Barney attacks Hobgoblin D Critical! [Roll 20] Barney does 21 damage to Hobgoblin D. Hobgoblin D is dead. Turn: Bill Bill attacks Hobgoblin A Miss. [Roll 5 + 6 = 11 vs 14 AC] Turn: Hobgoblin A Hobgoblin A attacks Bill Hit. [Roll 14 + 2 = 16 vs 16 AC] Hobgoblin A does 5 damage to Bill. Round 2 Turn: Bob Bob attacks Hobgoblin A Hit. [Roll 17 + 6 = 23 vs 14 AC] Bob does 14 damage to Hobgoblin A. Hobgoblin A is dead. Turn: Hobgoblin B Hobgoblin B attacks Bill Miss. [Roll 1, automatic miss] Turn: Barney Barney attacks Hobgoblin B Hit. [Roll 16 + 6 = 22 vs 14 AC] Barney does 13 damage to Hobgoblin B. Hobgoblin B is dead. Turn: Bill Bill cannot see an active enemy End of encounter Bill took 5 damage, and has 6 hit points remaining Bob took 0 damage, and has 12 hit points remaining Barney took 0 damage, and has 13 hit points remaining Short rest. Bill spends hit die to heal 8. Bill now has 14 hit points. The heroes completed the adventure. [/code] [/QUOTE]
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