DrNilesCrane
First Post
I'm looking for ideas and suggestions (as well if any pre-generated modules exist - fairly sure there's one or two out there) for an upcoming D&D adventure in which my players will get to take their characters within the body of immense god (vaguely humanoid, a few hundred or more feet tall), buried for several centuries but recently partially uncovered and being slowly revived (which presumably the party will try to stop).
I'm planning on treating the body as a dungeon with arteries/veins surviving as tunnels, but am looking for ideas like biological encounters (i.e. as the body is reviving, what could be occuring that could cause the party danger) and interesting encounter areas. There's a lot of flexability with the internal structure (we're talking alien god basically) so off the wall ideas might work well (or be easily adapted). Ideas of "The party encounters [fill in random creature from some splatbook]" doesn't really help unless there's more to the idea or a good reason for the creature to be there (i.e. maybe some kind of carrion worm mutated by the "divinity" of the dead god into something else...even an ecosystem within its body).
Any ideas out there?
I'm planning on treating the body as a dungeon with arteries/veins surviving as tunnels, but am looking for ideas like biological encounters (i.e. as the body is reviving, what could be occuring that could cause the party danger) and interesting encounter areas. There's a lot of flexability with the internal structure (we're talking alien god basically) so off the wall ideas might work well (or be easily adapted). Ideas of "The party encounters [fill in random creature from some splatbook]" doesn't really help unless there's more to the idea or a good reason for the creature to be there (i.e. maybe some kind of carrion worm mutated by the "divinity" of the dead god into something else...even an ecosystem within its body).
Any ideas out there?