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Age of Worms Storyhour [Updated December 26, 2006]
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<blockquote data-quote="Spatterlight" data-source="post: 2983031" data-attributes="member: 42734"><p><strong>Session 2</strong></p><p><em>June 23, 2006 </em></p><p></p><p>"So, Aiyda. You're a bard right?"</p><p></p><p>Aiyda rolled her eyes and tried to ignore Scorch as the group made their way to the Whispering Cairn. Never one to take a hint, the gladiator continued unfazed, "Well, I was wondering if you have any stories about adventurers. I am new to this gig and I could use some tips," and then in a slightly louder voice added, "because my manager is mostly useless." The songstress glanced at the gladiator, trying to determine if he was serious. Seeing he was, a smile crept across her face as she pretended to think, "Of course! Let me tell you a story about a hero of antiquity!" Scorch listened intently as the group walked. "In elder times, the great hero Enesto Voritad set out to slay the dread dragon Kelperath. Striding across the world, he brought his own <u>rations</u>, <u>bedroll</u>, and <u>tent</u>, for the journey was long ..." The gladiator threw up his hands, "All right! Message received! Man, I'll tell you what. You are lucky you have your looks, because ..." Aiyda smirked as Natasha cut Scorch's tirade off, "We're here."</p><p></p><p>The group stepped into a small clearing in front of a sharp uprising of stone in the hillside. Set into the stone was a monolithic gate, its edges weathered by untold ages. Peering through the gate, very little could be seen as the light of day soon faltered, giving way to utter blackness. Natasha took a look around the front of the entrance, reporting there appeared to be some prints of animals. The group drew their weapons and prepared themselves for battle. Binding light with an ancient song of hope in the face of darkness, Aiyda's caused the tip of her spear to glimmer and shine brightly. </p><p></p><p>Scorch and Doctor Voo went first, followed by Natasha and Aiyda. Sergi, Max, Cypress and Root followed close behind, their shadows dancing wildly in the enchanted light of Aiyda's spear. The group passed beneath the gate and entered into a long stone hallway, its sides carved with a perplexing array of shapes and geometric designs. Many of them had been damaged by the hands of time and vandals, but enough remained to give everyone a strange, uneasy feeling. Aiyda whispered, "When we were children, this is about as far as we would go." Natasha nodded and added, "Well, most of us." Sergi, who had been examining the shapes in the wall closely, whipped around, his voice rising in defense, "I had a gastrologic emergency!" Aiyda and Natasha chuckled at the expected reaction, as Sergi continued, "Well, if you are done having your sport with me, I believe I have found something of interest!"</p><p></p><p>Leaning close to the wall, he gestured for the others to do the same. "I noticed a slight breeze here and if you listen very carefully, you can hear voices!" He furrowed his brow, "Well, at least they sound like voices. I am unable to determine if they are saying anything." Everyone held still for a moment and soon enough a quiet whispering sound could be heard, coming from all directions in the hall. Sergi inspected the wall once more but was unable to divine anything from the odd glyphs.</p><p></p><p>The group continued on and shortly reached a crossroads in the path. The whispering of the halls continued faintly in the background as the group decided to inspect the left passage first. Scorch crept forward down a short passage, finding a weird broken sculpture. He called back to Sergi, "Hey fancy pants, this looks up your alley." Sergi walked by the gladiator and harrumphed, "I have a name you know!" The sorcerer examined the thing, which was a large stone sculpture of a long oblong ring covered in runes. One side of ring was clearly broken off, leaving the remains looking somewhat like a horn. Sergi called Aiyda up as well, as she was a knowledgeable sort, but neither was able to determine what it was.</p><p></p><p>Finding nothing else of interest, the group returned to the crossroads and took the right passage. This hallway was short as the left passage and was strewn with rubble. In one corner, the group found the skeletal remains of a small humanoid, as well as a dry rotted backpack and bedroll. Doctor Voo quickly determined the skeletal remains were of a child, although he was not sure of the race. Sergi, Aiyda, and Natasha all looked at each other with an expression of dawning comprehension. Natasha was the first one to speak, "When we were younger, we all heard rumors of a little girl going into the cairn on a dare but never returning. I thought it was just an old wives tale." The other two nodded in agreement as Doctor Voo reverently gathered the bones for later burial. Scorch retrieved the backpack and slipped it on, despite its sad shape, for he had come so unprepared he did not even have a pack.</p><p></p><p>Returning to the main hallway, the group continued along straight and found themselves in a large chamber. On either side were two large alcoves, their contents lost in shadows, and against the far wall, the passage continued deeper into the hills. Faintly, a green shimmering could be seen down this passage. Cypress was pointing out this eldritch light, when suddenly a deep growling sound reverberated in the chamber. Several wolves venturing forth from each of the side alcoves, their heckles up and fangs bared. With a sharp bark, the animals loped forward, their sharp teeth snapping at the invaders.</p><p></p><p>Reacting quickly, Scorch and Natasha took the wolves coming from the left. With sword and sickle, the two cut into the advancing wolves, hacking down three before they could flank the larger group. Meanwhile, on the right, Doctor Voo swung his heavy flail, sending one wolf reeling while his half-sister stabbed with her spear. Cypress and Root struggled against another of the animals, Root and one of the wolves locked in a deadly combat. Max shot several arrows at a beast lurking in the back and Sergi blasted the wolves with fans of arcane fire and globs of sizzling acid. Almost as quick as it began, the battle was over. The cold floor of the cairn was now slick with spilt blood, but most of it was that of the beasts and no one in the group was seriously hurt.</p><p></p><p>While Doctor Voo and Cypress mended the few wounds of the group, Sergi decided to take a look in the right alcove. Moving carefully into this chamber, he found it choked with rubble. Peering into the shadows, he could make out that there was another small area behind the piles of tumbled stone. Seeing no one was watching him, he scrambled over the debris of the ancient cave-in and skittered down the far side. For a moment, the sorcerer was out of sight. Natasha, however, had seen him disappear and confidently strode up the pile of stone. Sergi jumped as his sister inquired about what he was doing. Stumbling in the loose stone, he gestured to the ground, "I have found the lair of the beasts! Before you startled me, I was simply examining it to see if there was any treasure. But alas, all I have found is this empty satchel." Natasha's eyes narrowed in suspicion, "Empty, huh? You had better not be lying to me." Sergi looked hurt, "Of course not!" He turned the pack upside down and nothing fell out, "See? Empty as Scorch's skull!" Natasha gave an noncommittal uh-huh and helped the sorcerer back over the ruins.</p><p></p><p>The two Smenks returned and the group explored the left alcove. The bright light of Aiyda's spell revealed a large chamber dominated by a massive fresco. The painting took up the back and sides of the alcove. Seven long halls were illustrated, each seeming to radiate out from the center of the area. In addition, each of these halls was adorned with a painted lantern on a slender chain. The seven lanterns were each a different color: red, orange, yellow, green, blue, indigo, and violet.</p><p></p><p>Sergi and Aiyda examined the painting, which seemed mostly untouched by ages of neglect. The songstress appeared to be deep in thought and then snapped her fingers. "I got it! The glyphs on that broken sculpture we saw earlier, the use of the seven colors of the rainbow, all point to the Wind Dukes!" Seeing that most of the group had no idea what she was talking about, Aiyda pontificated, "In the previous epoch, an elder race of lawful beings known as the Wind Dukes fought Miska the Wolf Spider..." Sergi interrupted, "At the Battle of Pesh in the great war of Law and Chaos. I have heard stories of that age." Aiyda continued, "Did you know the battle was actually settled quite close to Diamond Lake?" Sergi nodded, the two continuing to discuss the topic for some time. Scorch grew increasingly disinterested and returned to Natasha, who was standing near the central passage. He glanced down the long hallway were the mysterious green light flickered and hooked his thumb in the air, indicating the two people deep in learned debate. He said loudly to Natasha, "It's a freaking nerd-off down there. I hope nothing comes up, like, I don't know ... that weird green light down the hall and eats us while we settle this very important matter." </p><p></p><p>With both Sergi and Aiyda giving him dirty looks, the group reassembled and continued down the main passage toward the mysterious emerald light. Moving forward, they soon found a set of stairs which ascended to a huge chamber. This chamber split off into seven short passages, five of which had dusty lanterns of colored glass hanging low. The lantern directly across from the passage the group entered was still lit, a light glowing dimly through the green glass. In the center of the room was a large white marble sarcophagus, its cover carved with a regal looking androgynous figure. The group crept into the silent room and began to spread out.</p><p></p><p>Aiyda and Sergi took one look at the sarcophagus and then to each other, saying simultaneously, "Wind Duke." Scorch examined the green lantern, finding a torch was inside. Gently taking it out, he discovered that the flame gave off no heat. Doctor Voo explained to the gladiator that the torch had been enchanted with a spell of eternal flame. Max ranged around the room, finding several strange circular depressions under the yellow, green, and indigo lanterns. Natasha and Cypress found a shattered skeleton beneath the blue lantern and noted something else unusual. Unlike the other short tunnels with lanterns, the ceiling here vaulted forty feet up. The druid looked up and reported that in the shadows, he could see another tunnel.</p><p></p><p>After spending sometime examining the room, the group decided to try and open the sarcophagus in the center first. Fearing deadly traps, Max examined it for any signs of sabotage. Seeing none, he gestured for Scorch and Doctor Voo. The priest produced a shovel, which he habitually carried as part of his faith, and he and Scorch began to jimmy the sarcophagus open. The heavy lid began to rise when a gout of flame suddenly shot out, catching both men. With a resounding thud, the lid slammed back into place as the two men danced back, patting out small fires. Scorch wheeled angrily to Max, "I thought you said it was okay!" Max looked at the sarcophagus once more, "I said the outside appeared devoid of hazards. How am I to know what lurks within?" Red flared in Scorch's vision and he stalked toward the halfling, his good hand grasping for his manager. Without fear, Max calmly noted, "But now I see something of interest. I notice that there are circular marks on the ground near the sarcophagus. Perhaps it could be turned?" Scorch stopped to look at the floor. His rage already diminishing, he turned back to the priest, "I see it. Doctor Voo, ready to give this thing a turn?" Doctor Voo nodded, "Yah mon, but let me soothe those burns first." After a few moments, the Green Lady's blessings were called down and the duo was healed.</p><p></p><p>Grunting and cursing, Scorch and Doctor Voo rotated the heavy sarcophagus clockwise. As the sarcophagus pointed to the yellow lantern, the rumble of ancient machinery deep beneath the earth could be heard. Slowly a circular area below the yellow lantern shuttered upward, revealing a gleaming steel tube. Without a sound, a split appeared in the tube and widened, forming a doorway. Max gave this a quick look, but the group decided to keep moving the sarcophagus. </p><p></p><p>As the sarcophagus pointed to the green lantern, another steel tube slowly rose. The tube clattered to a stop and a door split open silently. From the shadows of the tube, a swarm of beetles vomited into the main chamber. In addition, picking their way through the trundling horde, were two strange creatures. Vaguely spider-like in shape and larger than a wolf, their central body was dominated by a huge alien eye. The single eye of each gazed at the group with malign intelligence. Sensing prey, the abominations gave a weird tittering cry and charged forward, their hard claws clacking loudly on the stone floor.</p><p></p><p>The group hastily grabbed their weapons and prepared for battle. Root ran in front of the group and was quickly overtaken by the beetle swarm. Giving a final heart wrenching cry, the wolf went down and was lost in a sea of beetles. Natasha, Scorch, and Doctor Voo hacked into the large spider creatures while Max and Sergi threw vials of oil at the swarm and lit them with torches. Aiyda sang a song of hope, lifting her companions' spirits, and then helped burn the swarm with flaming oil. Cypress launched arrow after arrow into the spider creatures. The beetle swarm, having been stalled by Root's assault, never reached the main group and was soon dispersed by fire. The alien spider-things fought wildly, lashing out with their many legs. Scorch was stabbed several times, eventually falling to one knee and collapsing. Doctor Voo was also wounded severely and fell to the cold stone floor. Natasha and Sergi, using the last of his magics to blast the monsters with sparking bolts of electricity, finished off the two monstrosities. </p><p></p><p>With many of the group hurt after the vicious battle, the group retreated to the mine office.</p></blockquote><p></p>
[QUOTE="Spatterlight, post: 2983031, member: 42734"] [b]Session 2[/b] [i]June 23, 2006 [/i] "So, Aiyda. You're a bard right?" Aiyda rolled her eyes and tried to ignore Scorch as the group made their way to the Whispering Cairn. Never one to take a hint, the gladiator continued unfazed, "Well, I was wondering if you have any stories about adventurers. I am new to this gig and I could use some tips," and then in a slightly louder voice added, "because my manager is mostly useless." The songstress glanced at the gladiator, trying to determine if he was serious. Seeing he was, a smile crept across her face as she pretended to think, "Of course! Let me tell you a story about a hero of antiquity!" Scorch listened intently as the group walked. "In elder times, the great hero Enesto Voritad set out to slay the dread dragon Kelperath. Striding across the world, he brought his own [u]rations[/u], [u]bedroll[/u], and [u]tent[/u], for the journey was long ..." The gladiator threw up his hands, "All right! Message received! Man, I'll tell you what. You are lucky you have your looks, because ..." Aiyda smirked as Natasha cut Scorch's tirade off, "We're here." The group stepped into a small clearing in front of a sharp uprising of stone in the hillside. Set into the stone was a monolithic gate, its edges weathered by untold ages. Peering through the gate, very little could be seen as the light of day soon faltered, giving way to utter blackness. Natasha took a look around the front of the entrance, reporting there appeared to be some prints of animals. The group drew their weapons and prepared themselves for battle. Binding light with an ancient song of hope in the face of darkness, Aiyda's caused the tip of her spear to glimmer and shine brightly. Scorch and Doctor Voo went first, followed by Natasha and Aiyda. Sergi, Max, Cypress and Root followed close behind, their shadows dancing wildly in the enchanted light of Aiyda's spear. The group passed beneath the gate and entered into a long stone hallway, its sides carved with a perplexing array of shapes and geometric designs. Many of them had been damaged by the hands of time and vandals, but enough remained to give everyone a strange, uneasy feeling. Aiyda whispered, "When we were children, this is about as far as we would go." Natasha nodded and added, "Well, most of us." Sergi, who had been examining the shapes in the wall closely, whipped around, his voice rising in defense, "I had a gastrologic emergency!" Aiyda and Natasha chuckled at the expected reaction, as Sergi continued, "Well, if you are done having your sport with me, I believe I have found something of interest!" Leaning close to the wall, he gestured for the others to do the same. "I noticed a slight breeze here and if you listen very carefully, you can hear voices!" He furrowed his brow, "Well, at least they sound like voices. I am unable to determine if they are saying anything." Everyone held still for a moment and soon enough a quiet whispering sound could be heard, coming from all directions in the hall. Sergi inspected the wall once more but was unable to divine anything from the odd glyphs. The group continued on and shortly reached a crossroads in the path. The whispering of the halls continued faintly in the background as the group decided to inspect the left passage first. Scorch crept forward down a short passage, finding a weird broken sculpture. He called back to Sergi, "Hey fancy pants, this looks up your alley." Sergi walked by the gladiator and harrumphed, "I have a name you know!" The sorcerer examined the thing, which was a large stone sculpture of a long oblong ring covered in runes. One side of ring was clearly broken off, leaving the remains looking somewhat like a horn. Sergi called Aiyda up as well, as she was a knowledgeable sort, but neither was able to determine what it was. Finding nothing else of interest, the group returned to the crossroads and took the right passage. This hallway was short as the left passage and was strewn with rubble. In one corner, the group found the skeletal remains of a small humanoid, as well as a dry rotted backpack and bedroll. Doctor Voo quickly determined the skeletal remains were of a child, although he was not sure of the race. Sergi, Aiyda, and Natasha all looked at each other with an expression of dawning comprehension. Natasha was the first one to speak, "When we were younger, we all heard rumors of a little girl going into the cairn on a dare but never returning. I thought it was just an old wives tale." The other two nodded in agreement as Doctor Voo reverently gathered the bones for later burial. Scorch retrieved the backpack and slipped it on, despite its sad shape, for he had come so unprepared he did not even have a pack. Returning to the main hallway, the group continued along straight and found themselves in a large chamber. On either side were two large alcoves, their contents lost in shadows, and against the far wall, the passage continued deeper into the hills. Faintly, a green shimmering could be seen down this passage. Cypress was pointing out this eldritch light, when suddenly a deep growling sound reverberated in the chamber. Several wolves venturing forth from each of the side alcoves, their heckles up and fangs bared. With a sharp bark, the animals loped forward, their sharp teeth snapping at the invaders. Reacting quickly, Scorch and Natasha took the wolves coming from the left. With sword and sickle, the two cut into the advancing wolves, hacking down three before they could flank the larger group. Meanwhile, on the right, Doctor Voo swung his heavy flail, sending one wolf reeling while his half-sister stabbed with her spear. Cypress and Root struggled against another of the animals, Root and one of the wolves locked in a deadly combat. Max shot several arrows at a beast lurking in the back and Sergi blasted the wolves with fans of arcane fire and globs of sizzling acid. Almost as quick as it began, the battle was over. The cold floor of the cairn was now slick with spilt blood, but most of it was that of the beasts and no one in the group was seriously hurt. While Doctor Voo and Cypress mended the few wounds of the group, Sergi decided to take a look in the right alcove. Moving carefully into this chamber, he found it choked with rubble. Peering into the shadows, he could make out that there was another small area behind the piles of tumbled stone. Seeing no one was watching him, he scrambled over the debris of the ancient cave-in and skittered down the far side. For a moment, the sorcerer was out of sight. Natasha, however, had seen him disappear and confidently strode up the pile of stone. Sergi jumped as his sister inquired about what he was doing. Stumbling in the loose stone, he gestured to the ground, "I have found the lair of the beasts! Before you startled me, I was simply examining it to see if there was any treasure. But alas, all I have found is this empty satchel." Natasha's eyes narrowed in suspicion, "Empty, huh? You had better not be lying to me." Sergi looked hurt, "Of course not!" He turned the pack upside down and nothing fell out, "See? Empty as Scorch's skull!" Natasha gave an noncommittal uh-huh and helped the sorcerer back over the ruins. The two Smenks returned and the group explored the left alcove. The bright light of Aiyda's spell revealed a large chamber dominated by a massive fresco. The painting took up the back and sides of the alcove. Seven long halls were illustrated, each seeming to radiate out from the center of the area. In addition, each of these halls was adorned with a painted lantern on a slender chain. The seven lanterns were each a different color: red, orange, yellow, green, blue, indigo, and violet. Sergi and Aiyda examined the painting, which seemed mostly untouched by ages of neglect. The songstress appeared to be deep in thought and then snapped her fingers. "I got it! The glyphs on that broken sculpture we saw earlier, the use of the seven colors of the rainbow, all point to the Wind Dukes!" Seeing that most of the group had no idea what she was talking about, Aiyda pontificated, "In the previous epoch, an elder race of lawful beings known as the Wind Dukes fought Miska the Wolf Spider..." Sergi interrupted, "At the Battle of Pesh in the great war of Law and Chaos. I have heard stories of that age." Aiyda continued, "Did you know the battle was actually settled quite close to Diamond Lake?" Sergi nodded, the two continuing to discuss the topic for some time. Scorch grew increasingly disinterested and returned to Natasha, who was standing near the central passage. He glanced down the long hallway were the mysterious green light flickered and hooked his thumb in the air, indicating the two people deep in learned debate. He said loudly to Natasha, "It's a freaking nerd-off down there. I hope nothing comes up, like, I don't know ... that weird green light down the hall and eats us while we settle this very important matter." With both Sergi and Aiyda giving him dirty looks, the group reassembled and continued down the main passage toward the mysterious emerald light. Moving forward, they soon found a set of stairs which ascended to a huge chamber. This chamber split off into seven short passages, five of which had dusty lanterns of colored glass hanging low. The lantern directly across from the passage the group entered was still lit, a light glowing dimly through the green glass. In the center of the room was a large white marble sarcophagus, its cover carved with a regal looking androgynous figure. The group crept into the silent room and began to spread out. Aiyda and Sergi took one look at the sarcophagus and then to each other, saying simultaneously, "Wind Duke." Scorch examined the green lantern, finding a torch was inside. Gently taking it out, he discovered that the flame gave off no heat. Doctor Voo explained to the gladiator that the torch had been enchanted with a spell of eternal flame. Max ranged around the room, finding several strange circular depressions under the yellow, green, and indigo lanterns. Natasha and Cypress found a shattered skeleton beneath the blue lantern and noted something else unusual. Unlike the other short tunnels with lanterns, the ceiling here vaulted forty feet up. The druid looked up and reported that in the shadows, he could see another tunnel. After spending sometime examining the room, the group decided to try and open the sarcophagus in the center first. Fearing deadly traps, Max examined it for any signs of sabotage. Seeing none, he gestured for Scorch and Doctor Voo. The priest produced a shovel, which he habitually carried as part of his faith, and he and Scorch began to jimmy the sarcophagus open. The heavy lid began to rise when a gout of flame suddenly shot out, catching both men. With a resounding thud, the lid slammed back into place as the two men danced back, patting out small fires. Scorch wheeled angrily to Max, "I thought you said it was okay!" Max looked at the sarcophagus once more, "I said the outside appeared devoid of hazards. How am I to know what lurks within?" Red flared in Scorch's vision and he stalked toward the halfling, his good hand grasping for his manager. Without fear, Max calmly noted, "But now I see something of interest. I notice that there are circular marks on the ground near the sarcophagus. Perhaps it could be turned?" Scorch stopped to look at the floor. His rage already diminishing, he turned back to the priest, "I see it. Doctor Voo, ready to give this thing a turn?" Doctor Voo nodded, "Yah mon, but let me soothe those burns first." After a few moments, the Green Lady's blessings were called down and the duo was healed. Grunting and cursing, Scorch and Doctor Voo rotated the heavy sarcophagus clockwise. As the sarcophagus pointed to the yellow lantern, the rumble of ancient machinery deep beneath the earth could be heard. Slowly a circular area below the yellow lantern shuttered upward, revealing a gleaming steel tube. Without a sound, a split appeared in the tube and widened, forming a doorway. Max gave this a quick look, but the group decided to keep moving the sarcophagus. As the sarcophagus pointed to the green lantern, another steel tube slowly rose. The tube clattered to a stop and a door split open silently. From the shadows of the tube, a swarm of beetles vomited into the main chamber. In addition, picking their way through the trundling horde, were two strange creatures. Vaguely spider-like in shape and larger than a wolf, their central body was dominated by a huge alien eye. The single eye of each gazed at the group with malign intelligence. Sensing prey, the abominations gave a weird tittering cry and charged forward, their hard claws clacking loudly on the stone floor. The group hastily grabbed their weapons and prepared for battle. Root ran in front of the group and was quickly overtaken by the beetle swarm. Giving a final heart wrenching cry, the wolf went down and was lost in a sea of beetles. Natasha, Scorch, and Doctor Voo hacked into the large spider creatures while Max and Sergi threw vials of oil at the swarm and lit them with torches. Aiyda sang a song of hope, lifting her companions' spirits, and then helped burn the swarm with flaming oil. Cypress launched arrow after arrow into the spider creatures. The beetle swarm, having been stalled by Root's assault, never reached the main group and was soon dispersed by fire. The alien spider-things fought wildly, lashing out with their many legs. Scorch was stabbed several times, eventually falling to one knee and collapsing. Doctor Voo was also wounded severely and fell to the cold stone floor. Natasha and Sergi, using the last of his magics to blast the monsters with sparking bolts of electricity, finished off the two monstrosities. With many of the group hurt after the vicious battle, the group retreated to the mine office. [/QUOTE]
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Age of Worms Storyhour [Updated December 26, 2006]
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