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<blockquote data-quote="BSF" data-source="post: 2658925" data-attributes="member: 13098"><p><strong>Agents of the Gods</strong></p><p>This week is an Agents of the Gods session. I should probably put together a quick narrative of what happened after last session and what the goal for the next session will be. That might make it easier for you guys to plan.</p><p></p><p>Right now I still only have Clover, Marius and Xileph ready to go and approved. Though I would like to get some narrative from both Clover and Marius to integrate their background. </p><p></p><p>Chris and Mike both have sent in ideas with backgrounds. I am waiting for revisions and/or finalized concepts and backstories to approve so they can join in. I don't even have concepts from anybody else. It is going to be a busy week workwise for me. Hopefully I can squeeze in another hour or so of time to work with any of you on characters, but I might not be able to. </p><p></p><p>I also have not seen a log for the first session. Just a reminder:</p><p><a href="http://www.enworld.org/showpost.php?p=2506703&postcount=8" target="_blank">Campaign Mechanics</a></p><p></p><p>I don't know who was supposed to write up the log, but without it being posted before Friday, there is no experience awarded. </p><p></p><p>Remember, for this campaign the storytelling and immersion is what I want to be important. Success and failure both have interesting options, but these characters are acting as extensions of the gods. I am looking for hard core role-playing with kick-ass combats as a secondary concern.</p></blockquote><p></p>
[QUOTE="BSF, post: 2658925, member: 13098"] [b]Agents of the Gods[/b] This week is an Agents of the Gods session. I should probably put together a quick narrative of what happened after last session and what the goal for the next session will be. That might make it easier for you guys to plan. Right now I still only have Clover, Marius and Xileph ready to go and approved. Though I would like to get some narrative from both Clover and Marius to integrate their background. Chris and Mike both have sent in ideas with backgrounds. I am waiting for revisions and/or finalized concepts and backstories to approve so they can join in. I don't even have concepts from anybody else. It is going to be a busy week workwise for me. Hopefully I can squeeze in another hour or so of time to work with any of you on characters, but I might not be able to. I also have not seen a log for the first session. Just a reminder: [url=http://www.enworld.org/showpost.php?p=2506703&postcount=8]Campaign Mechanics[/url] I don't know who was supposed to write up the log, but without it being posted before Friday, there is no experience awarded. Remember, for this campaign the storytelling and immersion is what I want to be important. Success and failure both have interesting options, but these characters are acting as extensions of the gods. I am looking for hard core role-playing with kick-ass combats as a secondary concern. [/QUOTE]
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