7.30.02 - Deadline: Part Three
Flabbergasted, the weathered halfling sputters, "Wha-wha-what? You want to BUY it?"
"Name your price." Smith replies calmly.
"I'm afraid it's not for sale there, uh, friend."
"But it's so beautiful, so masterfully carved, so lifelike, so wonderful!"
"Um....yeah."
"C'mon friend, name your price. I'm negotiating for a very wealthy individual and he LOVES this statue."
"Well, friend. To tell you the truth, the statue isn't even mine. It's a friend of a friend's and I was asked to watch it. You see, what happened, that most folks don't know about 'round these parts is back in my younger days, I used to be an adventurer. Me and my band o do-gooders went up into the hills 'round these parts long ago to take vengeance on an evil sorcerer who had burned the farm of one of our friends with him and his family in it. In any case, this here statue was part of the spoils. After the fight I was so scared that I gave up the adventuring life and just came back into town and took over this here bar. My friends asked me to keep this here statue for them, that some day they'd come back and get it, 'cept that it's been nearly 8 years since I heard from 'em last."
DM Note: Damn that charismatic Smith.
"Well partner," Smith says in hushed tones, "Everything's got it's price. I'll just slide you this piece of paper real slowly, you take it in the back there, figure up what she's worth to ya, write it on the paper along with your name so I can take it back to my employer and we can produce a counter-offer."
The halfling comes back momentarily and hands Smith a fresh beer, slipping the note into his hand at the same time.
Smith walks outside and ever so slightly nods at Drem as he leaves. He unfolds the note, and plain as day, Grayson's note says:
40,000 Gold Pieces
for Statue
Grayson J. Thimbletoad
Smith stares in abject horror at the crazy sum. After a regroup and a desperate discussion, the agents have come up with a new plan, full of malice and bloodshed. (It was only a matter of time, right?) With 30 minutes left to go, the agents launch their desperate attempt on the Peaceful Pipe.
Taking positions in the bar, Drem and Smith order food and look nonchalant, idly yapping in the corner opposite the bar.
A few moments later, a large Fireball strikes the bar and ignites many of the liquors on the shelves. Matthew giggles and runs into the adjacent alleyway.
In the following bedlam, the heroes aid the more sober individuals in safely escorting the patrons out the back door, two at a time. Meanwhile, the guards dispatch a large patrol split between seeking out this assassin and guarding the alehouse against any more attacks. Matthew sneaks unnoticed back into the warehouse.
As the last patron leaves the smoldering inn, Smith turns to Drem with a wicked smile.
"Nothing left to do but get her, now!"
He and the Elf each find a hand-hold and tip the statue over on its side, preparing to drag her gently across the street. What they don't know is an 8-strong dispatch of guards is waiting outside and a very angry Invisible halfling rogue is about to sneak attack them.
"Mother of g-aaak!" Smith yells as Grayson appears, twisting his dagger further into Smith's lung.
Drem steps back and unsheathes his sword. Grayson closes and swings but misses. From the floor, Smith chokes down a potion of Cure Light Wounds and stands back up. Smith launches an attack of his own and manages to re-draw Grayson's attention. While distracted, Drem casts True Strike and on his next action, drops the little halfling with a smirk.
It is about that time that Matt decided he'd send another of the Fireballs into the guards in front of the building. After another massive blast, all but 2 of the guards run into the warehouse, determined to catch this assassin.
"Uh-oh." squeaks Matthew.