Many (if not most or all) campaigns have had their ancient civilizations, long ruined but hinted at in legends. I'm curious how other people approach having these ancient civilizations be ancient when you've got such long-lived races as elves and to a lesser degree dwarves. Human generations pass in 30-40 years, so a civilization of several hundred human generations ago may only be that of the elves' grandparents (well, maybe great-grandparents).
As a DM, do you consider such things? How long ago do your ancient events have to be in order for the vast majority of people to have no chance at second-, third-, or fourth-hand accounts?
Similarly, have much advancement happens in those thousands (or more) of years? Did the ancient civilization have much of the same stuff (magics? weapons? races?)?
As a DM, do you consider such things? How long ago do your ancient events have to be in order for the vast majority of people to have no chance at second-, third-, or fourth-hand accounts?
Similarly, have much advancement happens in those thousands (or more) of years? Did the ancient civilization have much of the same stuff (magics? weapons? races?)?