Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Ages of empires when elves are around?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Estlor" data-source="post: 2068582" data-attributes="member: 7261"><p>In the campaign setting I'm (slowly) working on, I really only have one <em>long</em> lived race (the elves). I've got it set up where elves live about 100 years in each "phase" of life (childhood, adulthood, middle age, old age, venerable age). The absolute maximum an elf will live is 500 years with most going much closer to 400. Dwarves I haven't really thought about as much, but I'm leaning toward making them live around 200-250, but they continue to "harden" as they get older until one day they turn into statues. Each clan would have its own catacomb where it honors its fallen by preserving their statues for as long as possible, believing it to be a recepticle of the dead dwarf's spirit.</p><p> </p><p>Longevity isn't really a problem in my setting because 1) the dwarves kept mostly to themselves until recent religious wars (within the past hundred years) drove them out of their deep holdfasts and into the larger world and 2) the elves actively suppress knowledge of the ancient empire that once spread across the mainland.</p><p> </p><p>See, one of the major things I'm doing with this campaign setting is setting up conflict as a major reoccuring theme - Angels versus Lucavi, the Unitarian Church versus pagan faiths, alchemy (arcana magic) versus mysticism (divine magic), and so forth. So the elves had an "opposition" race that was as equally long-lived as they were. The elves lived on their island home while their "twin" race, the idra, lived on the mainland. The elves believed in working with the land and were slowly mastering the elemental magic of alchemy. The idra believed in conquering the land and were slowly mastering steam and hydro power to construct more advanced technology. The elves and the idra had tense though peaceful relations until the idra tired of sharing the civilized world. They lusted after the resources on the elven homeland and decided the only way they could claim it was to master alchemy as well. They experimented with mixing alchemy into their technology, but the experiments went horribly wrong. The result was magitech so infused with chaos that it destroyed the idra empire and (as far as the elves know) the idra themselves.</p><p> </p><p>Down the line when nomadic human tribes ventured north and settled the region that the idra once dominated, the elves expanded their holdings aggresively into that region to prevent humanity from discovering any magitech that might have survived the destruction of the idra. Of course, over time the founders of the Unitarian Church used religion to brand alchemy a heresy and launch a war that cast the elves out of the mainland. The elves did their best to expunge all record of the idra, but after the war they basically said the heck with it, if humanity wants to destroy themselves, let them.</p></blockquote><p></p>
[QUOTE="Estlor, post: 2068582, member: 7261"] In the campaign setting I'm (slowly) working on, I really only have one [i]long[/i] lived race (the elves). I've got it set up where elves live about 100 years in each "phase" of life (childhood, adulthood, middle age, old age, venerable age). The absolute maximum an elf will live is 500 years with most going much closer to 400. Dwarves I haven't really thought about as much, but I'm leaning toward making them live around 200-250, but they continue to "harden" as they get older until one day they turn into statues. Each clan would have its own catacomb where it honors its fallen by preserving their statues for as long as possible, believing it to be a recepticle of the dead dwarf's spirit. Longevity isn't really a problem in my setting because 1) the dwarves kept mostly to themselves until recent religious wars (within the past hundred years) drove them out of their deep holdfasts and into the larger world and 2) the elves actively suppress knowledge of the ancient empire that once spread across the mainland. See, one of the major things I'm doing with this campaign setting is setting up conflict as a major reoccuring theme - Angels versus Lucavi, the Unitarian Church versus pagan faiths, alchemy (arcana magic) versus mysticism (divine magic), and so forth. So the elves had an "opposition" race that was as equally long-lived as they were. The elves lived on their island home while their "twin" race, the idra, lived on the mainland. The elves believed in working with the land and were slowly mastering the elemental magic of alchemy. The idra believed in conquering the land and were slowly mastering steam and hydro power to construct more advanced technology. The elves and the idra had tense though peaceful relations until the idra tired of sharing the civilized world. They lusted after the resources on the elven homeland and decided the only way they could claim it was to master alchemy as well. They experimented with mixing alchemy into their technology, but the experiments went horribly wrong. The result was magitech so infused with chaos that it destroyed the idra empire and (as far as the elves know) the idra themselves. Down the line when nomadic human tribes ventured north and settled the region that the idra once dominated, the elves expanded their holdings aggresively into that region to prevent humanity from discovering any magitech that might have survived the destruction of the idra. Of course, over time the founders of the Unitarian Church used religion to brand alchemy a heresy and launch a war that cast the elves out of the mainland. The elves did their best to expunge all record of the idra, but after the war they basically said the heck with it, if humanity wants to destroy themselves, let them. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Ages of empires when elves are around?
Top