Air Pirates: Episode 1: The Revenge of The Air Pirates: The IC thread.

WarlockLord

First Post
As soon as you entered the cell, magic failed.

The cell is a 10ft by 10 ft room, with 2 bunks. It has 3 stone walls, a metal-barred door, and a small barred window 5 feet up. The lock looks bulky, as though it's concealing something, and there's SOMETHING about the ceiling (6 feet up) that doesn't strike you as being right.

Due to the antimagic, the eldritch blast fails. One of the guards moons you. They appear quite drunk.
 

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Pyrex

First Post
OOC: 11 people plus pets in a 10x10 room with a 6' ceiling? That's pretty cramped. "Help! Help! I'm being oppressed!" :p

Athelstan grabs his crowbar and starts poking at the ceiling, wondering why it looks odd.
 
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pathfinderq1

First Post
OOC: Hang on to your hats, folks- this is about to get interesting... (Actually, I don't really expect this to work, but the description so far at least leaves an opening, and the theater is too much to resist, especially for daring pirate types).

IC: As the details of their enforced lodging began to take shape, May rose to her feet. In the tightly-packed confines of the cell, her small size was a definite asset, allowing her to both rummage through her gear (or at least the portion of her gear which was not inaccessibly stuck inside the magic haversack), and to fiddle with that gear without being easily seen by the guards- some of her larger crewmates made very effective walls, in fact. And, when the opportunity presented itself, she was able to step around the intervening crewmen in pursuit of mischief.

Tech/OOC: Screened by larger crewmen, May will cock and load her light crossbow. When the drunk guardsman moons us, she will step forward and fire through the bars, aiming to hit him square in the (appropriate target area). Attack roll is at +5- I'd roll myself, but invisible castle won't connect for me right now. Whether it succeeds or not, she will then try to get back behind somebody bigger at her earliest opportunity.
 

WarlockLord

First Post
The bolt hits. The guard doubles over, holding his [area specified].

The other guard opens the door and rushes in. (As you might have noticed, these guards are not the sharpest swords in the armory.)

Suprise round, everyone!

As Athelstan pokes at the ceiling, the door opens...and the celing starts coming down...
 

Drerek

First Post
Tenentet Elf Necromancer 3/Master Specialist 2, AC 14 (18 w/ TD), HP 19

Tenentet orders Click and Clack to attack the guards. The elf himself goes total defense.

[sblock=Undead Attack]Click's Attack (1d20+2=17)
Click's Damage (1d6+1=2)
Clack's Attack (1d20+2=20)
Clack's Damage (1d6+1=4)
Not sure if any other factors like cover or flanking would go into it, so I just assumed no.[/sblock]
[sblock=Spells Prepared]0—Detect Magic, Disrupt Undead, Light, Read Magic, Touch of Fatigue, Touch of Fatigue
1—Detect Undead, Backbiter, Mage Armor, Chill Touch, Cause Fear, Reaving Aura, Grease
2—Command Undead, False Life, Ghoul Touch, Sprectral Hand, Escalating Enfeeblement, Blindness/Deafness
3—Ray of Exhaustion, Vampiric Touch, Prickling Torment, Haste[/sblock]
 

Pyrex

First Post
Athelstan, 36/36hp, AC 15

Initiative: 15

Cursing roundly as the ceiling begins to collapse, Athelstan draws his morningstar and winds up to swing at the guard dumb enough to rush into a room full of armed pirates.
 

EvolutionKB

First Post
Thirian, AC: 20, 40/40 hp

Init 4

[sblock=ooc]I'm assuming by my initiative the first guard is down.[/sblock]

Thirian grins and walks past the bleeding guard. "Imbecile, you can't keep this band of pirates in a simple cramped magic impaired cell." Thirian swings a blow at the guard that is bent over trying to remove the bolt from his area. If that guard is already dispatched as well, Thirian moves down the hall, back to where they came. "Come on crew, let's get our ship back!"
 

Voda Vosa

First Post
Vasintze looks sadly as his eldrich blast vanishes.

When the guards pop in the cell and the celing starts falling down, the warlock, mace in hand, aproaches the guard and try to hit him in the head. "You die, now and here!"

OOC: Atk: +5 HP: 30 AC: 21
Vasintze will try to position himself near the door, as he fight the guard
 

Gyojin

First Post
Marius, HP 27, AC: 10

Marius backs away from the door, drawing his weapon in the process, while every one is headed to fight the guards. Scrap flies toward his master, getting off the collapsing ceiling. Marius brandishes his quarterstaff. Though it's frost magic is ineffective in the room, he will fight if necessary.

[sblock=OOC]
Initiative: 2
Move Action: Go toward the back of the room while drawing a weapon (as a free action).
Standard action: None
Scrap's Move Action: Flies to Marius.
Scrap's Standard Action: None[/sblock]
 


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