jester47
First Post
I have always stated IMCs that alignment is not equivalent to motivation. Motives and actions are always better than some freaky mechanic. [edit: additional] I don't think the absolutes of align ment work very well. IMC I have found it better to have alignment act sort of like a blood type for destiny. The actions of someone with an evil alignment no matter how kind or good will eventually lead to some evil. Thus you could have a Chaotic Evil character who acts like Fred Rogers. I have found that this fixes a lot of game play. Fred Rogers gets zapped by anti-evil protections just because his kindness eventually causes or permits a greater evil to run rampant. It also allows for interesting characterisation, and I think this method would work well for Eberron.
Aaron.
Aaron.
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