corcio
First Post
Well its come up. finally a party member snaps and turns into the chaotic evil necromancer.
HOW do you handle alignment problems. obviously the good glowing cleric of lathander will have no choice but to smite this new evil. but pvp isnt always fun for everyone.
so...do you force the party to choose between good and evil....limit their choice to one or the other and make the decision for them. or do you play it out and see what happens?
can you banish alignments completly. i mean even good people have done evil deeds.
what if the evil assassin has a soft spot for kittens and saves him from being run over at the cost of several hit points...
could you just play an open ended alignment game and let the players actions simply bring on consequence? but if you did that then would you still have to punish the paladin with his loss of spells until he atones? as an example.
or do you just let the paladin continue to kill children and remain a good healing cleric if hes just temporarly whacked out from stress?
HOW do you handle alignment problems. obviously the good glowing cleric of lathander will have no choice but to smite this new evil. but pvp isnt always fun for everyone.
so...do you force the party to choose between good and evil....limit their choice to one or the other and make the decision for them. or do you play it out and see what happens?
can you banish alignments completly. i mean even good people have done evil deeds.
what if the evil assassin has a soft spot for kittens and saves him from being run over at the cost of several hit points...
could you just play an open ended alignment game and let the players actions simply bring on consequence? but if you did that then would you still have to punish the paladin with his loss of spells until he atones? as an example.
or do you just let the paladin continue to kill children and remain a good healing cleric if hes just temporarly whacked out from stress?