ALL THE BRICKS - OOC


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Mosier

First Post
Wil has fallen in love. It is a devotion more complete than the most moving of romances. His body, mind, and soul exist for the singular purpose of serving and pleasing the one single beautiful creation among all of the eternal hideous cosmos. She is frightening and compelling as a rising tide, lifting his fragile ark above the chaos and destruction, spinning and tossing him about but never quite capsizing him. She will never be his, of course. And why should she be? The singular, magnificent Magdelina is tragically destined to an eternity of loneliness, as there are none worthy of her. Wil is content, even delighted to simply exist near her but never "with" her. One day, she will seize her place in this world, casting out all who oppose her, bringing her dark and glorious visage to all who may behold her. When that day comes, Magdelina's herald will cry in triumphant relief.

Wil Hearth - "Herald"

Tall and lithe, beautiful and graceful, even for an elf. His eyes are friendly and welcoming, hiding a cold and cunning soul beneath.

Wil casually and remorseless calculates the precise value of everyone he meets. He usually manages to extract every bit of that value, too, before casting them aside. He leaves a trail of conquered souls behind him, broken and damaged men and women who, through some destructive but uncannily reliable derangement, still love him. He indulges whatever hedonist urge takes him, and he delights in the utter corruption of his targets. He finds particular glee in meeting the earnestly religious. He loves to infect a true believer's religious core, warping them to his whim until the comfort and peace they felt in their belief is obliterated, and they are lost and directionless, utterly dependent on Wil's approval. And then he leaves them in this state, emotional children, to be devoured by the wolves of metahumanity.

In a remarkable example of cognitive dissonance, Wil even recognizes and acknowledges his own manipulation by the object of his fanatic devotion, a human woman named Magdelina. He is simultaneously irresistibly drawn to her, and fascinated by the power she has over him. She even seems to enjoy his affections, and occasionally helps Wil to refine his own manipulation skills. It is a fantastically self-destructive relationship, which Wil couldn't break if he tried.
 

TillForPie

First Post
[MENTION=40413]GlassEye[/MENTION],

Any ideas kicking around? I notice that all three of the concepts we have so far are going to be high-Essence with few (if any) augmentations. Everyone in the group is likely going to be much less augmented than even the average wageslave. So there's plenty of room for a transhumanist Übermensch if you wanted to go that route.
 


Sezarious

Explorer
Hi

I was wondering if I might be able to create a character not necessarily for play, but so i can get to understand the system. I have a friend who has told me that Shadowrun is a 'must play'.

If i ended up churning out a great concept, awesome, otherwise, you could use my creation as an npc and i might just lurk in the IC thread as a reader.

I've got this thing for characters with elements of insanity at the moment (not like, i'll do what i want and am basically chaotic evil insanity, but all sorts of mental illnesses, describing the emotional stresses the character goes through etc).

I know a LITTLE bit about shadowrun, but probably need to read over some source material first or watch some tutorial vids on the specific version you're using?
 
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GlassEye

Adventurer
Hey Sezarious, TillforPie will have to answer your questions.

Till, I'm still sorting through options. It's a bit overwhelming, particularly since I don't have a strong idea that is really grabbing me right now. I'm not terribly interested in a lot of cybernetics but I'm still considering rigger. Rigger looks like it requires a lot of system knowledge and I'm not sure I even get what they do for a group besides drive, so I'm a little hesitant. Infiltration specialist of sorts keeps popping up, though. Still thinking.
 

Shayuri

First Post
Riggers on a run usually use a combat drone. They typically have some cyber, but not a ton since the control rig uses a lot of money. I'd say in terms of game complexity they are more complicated than a cybered up straight combat concept, but less complex than a hacker or a mage.

It would be possible to make a very interesting 'rigger ninja,' infiltrator, who uses little drones to aid in his infiltrations though.
 

GlassEye

Adventurer
I like that! I'm not entirely sure how to make it work but I'll do some reading and play around with Chummer. When I get something together I'll post what I come up with and let you all give me advice.
 

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