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Almost every fantasy show is trying to be D&D or Game of Thrones
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<blockquote data-quote="Stalker0" data-source="post: 8876159" data-attributes="member: 5889"><p>This.</p><p></p><p>I definitely think there are shows that get "overtly preachy" but the vast majority of bad shows are bad because....their bad. Lazy writing, poor characterization, bloated budgets that don't return on the investment, you name it.</p><p></p><p>Now if we are talking about shows mimicking GoT, there are two styles of GoT (the show) that are being emulated.</p><p></p><p></p><p>Character Driven Story: The characters are well established, and the plot naturally flows from their interactions. This is how GOT operated for most of its seasons.</p><p>Plot Driven Story: The plot dictates what the characters do, even if it creates characters actions that are "not in character". This is the last few seasons of GOT.</p><p></p><p>Quality GOT reminded us that good characters are the anchor of a strong story. Its what people gravitate towards. A good plot is also important but it needs to work in service of the characters, not become a prison by which characters are forced to act in nonsensical ways. A lot of lazy writing falls into this trap, and you can see it in a lot of properties today. Someone has a cool idea for a plot, and then they just force the characters to get there "somehow" instead of working through the hows and whys of the characters.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 8876159, member: 5889"] This. I definitely think there are shows that get "overtly preachy" but the vast majority of bad shows are bad because....their bad. Lazy writing, poor characterization, bloated budgets that don't return on the investment, you name it. Now if we are talking about shows mimicking GoT, there are two styles of GoT (the show) that are being emulated. Character Driven Story: The characters are well established, and the plot naturally flows from their interactions. This is how GOT operated for most of its seasons. Plot Driven Story: The plot dictates what the characters do, even if it creates characters actions that are "not in character". This is the last few seasons of GOT. Quality GOT reminded us that good characters are the anchor of a strong story. Its what people gravitate towards. A good plot is also important but it needs to work in service of the characters, not become a prison by which characters are forced to act in nonsensical ways. A lot of lazy writing falls into this trap, and you can see it in a lot of properties today. Someone has a cool idea for a plot, and then they just force the characters to get there "somehow" instead of working through the hows and whys of the characters. [/QUOTE]
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