HalfOrc HalfBiscuit
Adventurer
Has anyone used the alternate Paladins presented in Dungeon 310?
If so, I'd be interested to hear how they've worked out. In particular how the Turn Outsider and Turn Construct abilities have stacked up against the traditional Turn Undead. Turn Outsider strikes me as potentially seeing even more use than Turn Undead, whereas Turn Construct seems pretty limited. Obviously utility may vary from campaign to campaign, but I's be intereste din hearing actual experiences.
I've been thinking of introducing some of these into a planned campaign (though possibly not exactly as presented in the magazine).
If so, I'd be interested to hear how they've worked out. In particular how the Turn Outsider and Turn Construct abilities have stacked up against the traditional Turn Undead. Turn Outsider strikes me as potentially seeing even more use than Turn Undead, whereas Turn Construct seems pretty limited. Obviously utility may vary from campaign to campaign, but I's be intereste din hearing actual experiences.
I've been thinking of introducing some of these into a planned campaign (though possibly not exactly as presented in the magazine).