zen_hydra
First Post
Does anyone have any alternate rules for making poison more of a threat?
I don't like that all poisons have the same onset time, and that after a couple of saves the poison is out of ones system.
What would be a good way to model a longer duration and interval between saving throws?
I don't like that all poisons have the same onset time, and that after a couple of saves the poison is out of ones system.
What would be a good way to model a longer duration and interval between saving throws?