dammitbiscuit
First Post
Awesome! I will read up on that and see if it gives me any ideas that I can use to refine mine.An alternative based on recharging times was published in Unearthed Arcana for 3ed:
Recharge Magic :: d20srd.org
There seems to be a fairly good consensus going indicating that my wording is complicated or difficult to grasp intuitively. If anyone has rewrite suggestions I'm all ears.
I'm thinking about changing my default Tap recharge to 2 hours so that it's clearly not an Encounter power and people can grasp the risk of blowing it and not having it available for any of your spells for 2 hours. Thoughts?