Bear in mind Nemesis, I am merely repeating the arguments that I've read on essentials from here, Penny-Arcade and the official forums (dear god the official forums...).
I avoid the official forum like the plague that it is for a reason. It's almost as bad as a Blizzard forum
Exactly and to very many people essentials is wizards going back to this design they dislike.
I actually fundamentally agree with you - but it's the kind of design these classes represent that some dislike considerably.
Except as the argument advances along these lines, you'll find that the fact essentials has "ruined" future material becomes the problem. Take the drama on wizards over Heroes of Shadow having "builds" of the mage with the necromancer/nethermancer as schools of magic instead of genuine new "shadow" classes in the style of those from the PHB. The point here is that essentials to many has been branded as a 4.5 sneaking in to replace the games older AEDU design. This is of course rather ridiculous, but that is the general impression and so it doesn't look favorably on wizards.
Yes, I can see that this may be happening, and I recognise that some will be upset by it, but if anything, moving splatbook content to Dragon will better allow for older-style 4e alongside E-style stuff. Consider how much page space printing all those powers took up compared to the class feature with progression format that E-classes use. I can understand why they'd want to get away from that.
At the end of the day, much of the blame can be laid at the feet of something you touch upon in your last sentence: optics. It
looks bad. For some.
It's not far enough for many "grognards" to begin with (as it's still 4E, which we both agree on incidentally) and it's an abandonment of what many liked about 4E design for many ... uhhh... "older" 4E fans? (Not sure what to say here).
Hah, now we have 'classic 4e' grognards? The term is beginning to lose all meaning.
Given a lot of these people feel essentials is the reason for 4Es current problems, I don't think that's going to happen.
You are most likely correct... but it doesn't mean I have to stop trying to play peacemaker.
This isn't the argument - the argument is that it means no new builds or classes in the old style will appear. That's what they are afraid of and why Heroes of Shadow is such an important book for Wizards to prove otherwise.
Symbolically, yes, I think that's true, but it doesn't mean that support for older classes won't materialize at some future point.
Actually this isn't entirely true. I am constantly amazed by games where people are insistent on "No essentials" (
like this thread) or people running games that are "Essentials only". This is an absolutely
terrible position for games to be split between for wizards. It shows a complete and absolute failure on their part to communicate clearly enough that essentials is just more 4E and fits in with everything else in the system. It means we're starting to get into a situation where you need two conversations and sets of assumptions: One for a game where essentials material is available and one where it isn't.
This is the crux of the problems. This divide; I don't understand it.
Actually, that's not true. I understand why on both counts.
Essentials-only folks are trying to strip away the 2.5 years of crufty Dragon and splatbook feats and powers. In so doing, I believe they're throwing out the baby with the bathwater, but it's an easy call to make.
The
No Essentials Allowed crowd, OTOH, seems to be suffering from a case of fear of the unknown. Most of the threads I've seen where DMs say they won't allow it, they've not even read it. They just say 'no' on general (misguided) principle. They think there's too much power creep, or that somehow by allowing more options to their players that things will be ruined, or that the two are different 'systems' and not compatible. This is the argument I don't understand.
Wizards has to prove this and like it or not, the test for this is Heroes of Shadow. Expect this kind of argument to become more vocal and worse if Heroes of Shadow is all essentials style and doesn't have support for earlier classes.
Considering that [I think] Mearls has said that Essentials design informs class structure "going forward" (how I
hate that term), I'd say this is a foregone conclusion. Maybe there will be a nod to older design. Maybe a bone will be thrown. I'd be happy with either, honestly.
Especially given that some earlier classes have nothing. No divnie power 2, no primal power 2 means that the Runepriest and Seeker are left in an immensely poor position. An arcane power 2 could really help out the artificer as well.
Can't argue with you here. We aren't arguing, really, anyway, but I agree. Runepriest, Seeker, and Artificer could use some more love. I'd like to see it.
There was a great thing about the predictability of power books, especially because Psionic Power was terrific. Added some great new fluff and terrific crunch at the same time. It was so good it actually changed my very negative opinions on psionic classes!
Crux Point Two, right here. Predictability. A lot of folks are upset because it isn't what they were used to, and more still because they expected things to continue along the garden path of class splats and then race splats and a smattering of fluffy books. I see why this is disconcerting to some, but frankly, I was kind of tired of the splat mentality, myself.
Don't get me wrong, I like new/more options as much as the next guy, but it really started to feel like they were dragging things out for the sake of dragging things out, so they could release another book. Frankly, splats or not, they're still doing this. I want my options presented in greater completeness from the start,
damnit! Variations on those themes can come later.
They've shown Enchanters, Evokers, and Illusionists, but clearly already had concepts for the other "classical" schools of magic in the works, as evidenced in some of the Redbox powers and HoS. The degree to which they drag this kind of thing out is frankly painful. There are still characters from past editions that I can't
legally make yet. Two and a half years in.
I disagree in this situation. Many are going to view it as the death of 4E due to the problem I mentioned above: Splitting the fan base and dividing games between "Allows essentials" and "Disallows". That's not an insignificant or unimportant factor by any means.
Like I pointed out, this is a combination of optics, and... what do you even call the closed-minded no-E/all-E divide? I liken it to D&D NIMBY-type behaviour.
I am actually far from convinced by this, especially because Dark Sun (by all accounts) sold extremely well, was almost universally praised and is widely considered to be 4Es finest book of any sort. There was more than enough life in that format - especially if they pulled back the release schedule to not be so utterly aggressive book wise. But pre-essentials they were doing things a lot of people approved of. They gave epic monsters their gonads back with better maths (better design of monsters full stop actually).
I would hardly call DS a splatbook; it's an entire campaign setting. Sure, it doesn't come in a box, but that doesn't make it a splat.
I think one of the reasons that DS was so acclaimed is that 4e was a perfect way to express the nuances of the setting. I looked at it in 2e when it came out, and I wasn't impressed. It seemed like something designed to appeal to munchkins, at the time. 3e was too shiney for DS. But now, 4e, it has what it takes to represent such a setting properly.
When they announced DS for 4e I actually got excited. I don't use campaigns, as I homebrew most of the time, but DS got my juices flowing, as it were. I still planned to use it in my campaign as a drop-in, and with alterations, but I still planned to use it. Most of the other stuff, like Eberron and FR, I can't. Too big, too detailed. DS is perfect though.
The point is that regardless if essentials is/what does potentially cause 4Es downfall ultimately (probably combined with Wizards incompetency with DDI), it's hated widely by a good chunk of the community. They are going to home in on essentials as a cause of it like a diver in the middle of the pacific wearing his lucky bloody steak belt.
Perhaps, but it will be because that's what they want to make of it. It will serve as their scapegoat, their sacrificial lamb. A quote from a song seems appropriate here,
"Life is what you make it, and if you make it death, then rest your soul."