Hussar
Legend
S'mon said:My thought is that he's talking about commercial enterprises where the player has an enforceable contract with the MMORPG company, so it's of limited application here. If I as a player have a contractual relationship, I have legal rights.
Yes and no though. The EULA of any MMORPG pretty much always carries the caveat that they can change the game at any point in time without your consent. Rule 0 pretty much serves the same function. You cannot sue Blizzard if they nerf your character. Nor can you sue your DM for the same thing.
In a truly democratic game, then the players would have recourse available to them beyond simply walking out the door.
I'm honestly not sure if that would make a fun game though. IMO, probably not. It might work for some other systems, but, I think it would be a poor fit in D&D.