I'm considering offering one of my players this cantrip, if something equivalent isn't included in the PHB. What do people think?
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[size=+2]Channeled Blow[/size]
Conjuration cantrip
Casting time: 1 action
Range: Special (5', or 10' if the weapon has the
As you swing your weapon, you channel your magic into
it making it harder, sharper and heavier. Make a melee spell
attack against the target using your Strength (or Dexterity,
if the weapon has the finesse property) modifier.
If you hit and the weapon's damage die is less than 1d8,
replace the damage die with 1d8 for this attack, adding your
Strength or Dexterity modifier to the damage as normal.
Half of the damage dealt by this spell is Force damage. This
is a spell attack, not a weapon attack.
increases to 2d8 at 11th level and 3d8 at 17th level.
this spell.
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Edited to add: Preventing the use of things like sneak attack is tricky. Making it a melee spell attack should mean that only things that should make cantrips more powerful will stack with it.
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[size=+2]Channeled Blow[/size]
Conjuration cantrip
Casting time: 1 action
Range: Special (5', or 10' if the weapon has the
Reach property)
Components: V, S, M (a one or two handed weaponyou are proficient with)
Duration: InstantaneousAs you swing your weapon, you channel your magic into
it making it harder, sharper and heavier. Make a melee spell
attack against the target using your Strength (or Dexterity,
if the weapon has the finesse property) modifier.
If you hit and the weapon's damage die is less than 1d8,
replace the damage die with 1d8 for this attack, adding your
Strength or Dexterity modifier to the damage as normal.
Half of the damage dealt by this spell is Force damage. This
is a spell attack, not a weapon attack.
At Higher Levels: When you reach level 5, attacks
with this spell gain 1d8 extra damage. This bonus increases to 2d8 at 11th level and 3d8 at 17th level.
Requirement: You must be holding a one or two
handed melee weapon which you swing as part of casting this spell.
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Edited to add: Preventing the use of things like sneak attack is tricky. Making it a melee spell attack should mean that only things that should make cantrips more powerful will stack with it.
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