Keith F Strohm said:
And we’ve been listening.
Great! It sounds like you guys have put a lot of thought and work into things. I'm looking forward to seeing the new shape of things. I'll almost certainly be picking up the new Dungeon.
Some miscellaneous comments follow.
The “New” Dragon
Starting with Issue #323, Dragon Magazine opens its pages to a new era of utility and power.
I hope this doesn't translate to an ever-increasing power creep and munchkin's wet dream. If it's more utility to work the game, that's awesome.
Whether you knock down dungeon doors in the tabletop RPG, command warbands with the D&D Miniatures game, invade the Underdark online with your closest friends, or enjoy reading about the exploits of your favorite characters, the ‘new’ Dragon magazine is THE source for information and content about your favorite aspects of Dungeons & Dragons. Starting with issue #323, Dragon will contain a bonus quarterly Catalog detailing upcoming D&D releases from Wizards of the Coast, so you’ll have the scoop on the latest products all gathered in one place.
Hmm... while
I like miniatures games -- full bore unit warfare, not lame skirmishes -- I happen to be the only person in my group who doesn't loathe them. Hopefully miniatures stuff will be only an occasional thing.
I'm also hoping that this
doesn't mean the continuation/rebirth of a regular fiction or "Silicon Sorcery" section. Those are of somewhat less value to me than a rat turd.
And lest you think we’re skimping on RPG content, the ‘new’ Dragon will have something for every RPG’er, no matter what character they play. With features like the new Class Acts—which provides content for every core D&D character class EVERY issue—and Winning Races—a column that offers a new PC race or monster class progression each issue— Dragon will continue its tradition of providing the best D&D RPG content to its readers.
I've always been a fan of the multiclass progressions and similar things from Dragon right after 3E was released -- things that showed us how to use what was there even better. I'm hoping that "Class Acts" doesn't just turn into "PrC of the month", though. I'm already choking on prestige classes. I'm not too sure about trying to handle EVERY classe in EVERY issue, either. Overall, though, I'm hopeful for this column, though.
The races column, though, I'm far from sanguine about. The occasional new race would be nice, but I'm not sure if having one in every issue would be a good use of space.
As for the racial class progressions, it depends on what you mean. If you're talking about the malconceived "racial classes" from "Savage Species", then I've got no use for it. If you're talking about classes that are specific classes for monsters, like are sometimes included for dragons, etc., then I'm on board.
The “New” Dungeon
Beginning with issue #114, Dungeon magazine becomes the ultimate resource for Dungeon Masters.
Sounds great! I've been thinking about picking up Dungeon as a resource, and I think the added DM-related content will cinch it up.
Finally, each issue of the magazine will feature Wil Save, a regular column of gaming observations penned by none other than Wil Wheaton of Star Trek: The Next Generation fame.
I've got nothing against Mr. Wheaton in any way. Didn't care one way or the other about Wesley Crusher and don't know much else about him, other than hearing he's a pretty nice guy. So, don't take this in the wrong way.
I'm just not sure why I should care what he thinks about D&D. Gygax and Cook make sense -- they wrote the books. Wheaton is just an actor and I don't listen to actors' opinions on anything else.
On the other hand, if he turns out to be a great essayist, then I'll be happy. He's just got to start at zero on this one, IMO. His celebrity brings no cred (positive or negative) to the table.