I have noticed that software techs are as divided over what programming languages are good and which are not as gamers are divided over which edition of D&D is the best.
Simply, no. The kickstarter is for an MMO, which is a completely different animal than DDI. I love Paizo and Pathfinder, and I'm excited about Pathfinder Online . . . but it's a videogame dude, not a tabletop gaming aid like WotC's DDI. Paizo has no other digital efforts going right now (that I'm aware of), although they have allowed third party companies, such as LoneWolf (Herolab), to create character builders for their game.
Just to clarify, there are two Kickstarter projects mentioned in my original blog post. Roll20.net released a KILLER virtual tabletop. I'm in the closed Beta right now, and it is hands down the best tabletop on the market right now. There's nothing that comes close (and I've played with Fantasy Grounds, Maptools, and others).
The MMO Kickstarter for Paizo/Goblinworks is interesting to me because they're approaching it from a fanbase-up development path. This is classic community development, and the team behind Goblinworks is just killer.
Oh, and I'm counting Paizo's sale of pdfs as part of their digital efforts. There's also a Paizo mobile app, which is a whole other ball of wax.
These two things together, contrasted with the way that Wizards has handled their digital, makes me wonder what's going on at the top over there.