Mewness
First Post
"Watch your footing, my dear," Scarmiglione says solicitously as he and Toeto edge past each other. "SQUAWK!" Another shower of blue-white sparks engulfs the crocodile and one of the stealthy blue creatures, followed by an expanding wave of blue flames.
[sblock=actions]Move: shift to J5 (where Toeto was standing)
Standard: blazing starfall vs reflex, blue guy; croc; damage
4(1d20) +11 = 15; 11(1d20) +11 = 22; 2(1d4) +15 = 17. Croc takes 17 radiant. Zone appears in a burst 1 centered on G9. Until EONT, enemies leaving the zone take 2 fire. (Previous blazing starfall zone goes away.)
Immediate: Scarm will swift parry if he can turn a melee hit into a miss with it.[/sblock]
[sblock=MiniKenku]Scarmiglione Male Kenku Rogue|Sorcerer 6
Initiative: +7, Passive Perception: 18, Passive Insight: 13, Senses: Low-light vision
AC:21, Fort:16, Reflex:20, Will:19; Resist 5 psychic
HP:49/49, Bloodied:24, Surge Value:12, Surges left:7/7
Action Points: 1
Blazing Starfall
Sly Flourish
Wave of Light
Low Slash
Swift Parry
Songmaster’s Boon (item)
Second Wind
Blinding Barrage
Thunder Leap
Deep Shroud
Shadowdance Armor (item)
Lucky Charm (item)
Phase of the Sun: At the start of my turn, each enemy adjacent to me takes 2 fire and radiant damage; resist 5 cold
Phase of the Moon: Bonus to AC equal to number of conscious adjacent enemies; resist 5 psychic
Phase of the Stars: Whenever an enemy's attack misses me, I can teleport 2 as a free action; resist 5 radiant
First Time Bloodied: Change immediately to next phase.
Conditions: phase of the moon
Full sheet: Scarmiglione[/sblock]
[sblock=actions]Move: shift to J5 (where Toeto was standing)
Standard: blazing starfall vs reflex, blue guy; croc; damage
4(1d20) +11 = 15; 11(1d20) +11 = 22; 2(1d4) +15 = 17. Croc takes 17 radiant. Zone appears in a burst 1 centered on G9. Until EONT, enemies leaving the zone take 2 fire. (Previous blazing starfall zone goes away.)
Immediate: Scarm will swift parry if he can turn a melee hit into a miss with it.[/sblock]
[sblock=MiniKenku]Scarmiglione Male Kenku Rogue|Sorcerer 6
Initiative: +7, Passive Perception: 18, Passive Insight: 13, Senses: Low-light vision
AC:21, Fort:16, Reflex:20, Will:19; Resist 5 psychic
HP:49/49, Bloodied:24, Surge Value:12, Surges left:7/7
Action Points: 1
Blazing Starfall
Sly Flourish
Wave of Light
Swift Parry
Songmaster’s Boon (item)
Second Wind
Blinding Barrage
Thunder Leap
Deep Shroud
Shadowdance Armor (item)
Lucky Charm (item)
Phase of the Sun: At the start of my turn, each enemy adjacent to me takes 2 fire and radiant damage; resist 5 cold
Phase of the Moon: Bonus to AC equal to number of conscious adjacent enemies; resist 5 psychic
Phase of the Stars: Whenever an enemy's attack misses me, I can teleport 2 as a free action; resist 5 radiant
First Time Bloodied: Change immediately to next phase.
Conditions: phase of the moon
Full sheet: Scarmiglione[/sblock]