Kunimatyu
First Post
I'd agree, though what I'd prefer to see happen in the long run, are rules like the FFZ ones mentioned above, where when a PC levels, they can choose an inherent boost from a small list of abilities that resembles the Big Six. The amount of treasure gained per level goes way down, and all the things you *can* buy/find, etc. are actually interesting and cool, and your character only has a few of them.
In fact, with all the design and development gurus over at WotC, I'm surprised that a rules variant like this hasn't been released already -- it'd satisfy a lot of DMs and players, I think.
In fact, with all the design and development gurus over at WotC, I'm surprised that a rules variant like this hasn't been released already -- it'd satisfy a lot of DMs and players, I think.