Angelico Scudo (cleric of the Silver Flame)

NiClerigo

Adventurer
Story/background: Angelico belongs to the Scudo family, which has lived in Sharn for the last 7 years. The family is well-known in some Brelish circles because Spada was a beautiful Thrane member of the Argentum, a Thrane organization dedicated to finding magical items in order to help that nation. Spada was entrusted with retrieving a magical artifact that Breland plundered from Xen'drik ruins, which was going to be used in a massive attack against Thrane. Spada managed to take the artifact from Brelish agents and destroy it, since it was created by a fiend. However, she was caught soon afterwards and condemned to death as a spy by Breland. The day she was to be executed, however, a supernatural evil being began to kill Brelish nobles. Since the prosecutor knew she was also a member of the Templar order of the Church of the Silver Flame, entrusted with fighting supernatural evil across borders in old Galifar and even currently [see Keith Baker's novel 'Son of Khyber'], she was asked to combat the fiend in exchange for her freedom. She accomplished to defeat it, but died when doing so. Her family was allowed to remain in Sharn. Angelico is her only son, and while working in the Thrane embassy he is also a member of the special and secret order of Templars his mother worked in (called the 'Templarios', which are both priests and secret agents fighting supernatural evil. This is a sub-group within the Templars order of the Silver Flame. He belongs to that special temple and preaches and teaches to fight supernatural evil in a shrine of that sub-group of the Flame fully loyal to the Keeper of the Flame). He was trained to combat supernatural threats across borders and to protect innocents from them regardless of their nationality, and was also trained in order to be subtle and have cunning abilities. Additionally, his mother taught him the importance of detecting magic, due to her work relation with the Argentum, which made him learn to detect magic, apart from other cleric spells that heal, protect and serve to fight evil. Like his mother, he has been occasionally hired by the Sharn Watch to cooperate.

Race: human
Class: Cleric (Silver Flame)

Abilities:
Strength: 11 (+0)
Dexterity: 13 (+1)
Constitution: 12 (+1)
Intelligence: 15 (+2)
Wisdom: 19 (+4)
Charisma: 12 (+1)

Alignment: Lawful Good

Hit points: 9
Hit Dice: 1d8
Armor class:
Unarmored: 11
Armored: 14

Attack modifiers:
Melee attack modifier: +2
Ranged attack modifier: +3
(Priest) Spell DC: 14
(Priest) Saving throws: 14

Initiative modifier: +1

Background: Priest (special Templar group temple)
Specialty: Acolyte

Skills:
Religious lore: +5
Diplomacy: +4
Insight: +7
Stealth: +4

Domain: Sun

Powers:
Channel divinity

Commonly prepared (cleric) spells:
Death's Door (orison)
Radiant Lance (orison)
Detect Magic (orison)
Searing light (domain spell, always prepared)
Cure Light Wounds
Protection from evil
Turn Undead (always prepared)

Equipment:
Holy Symbol (5 gp)
Holy Water (flask) (25 gp)
Disguise kit (25 gp)
Rope, hempen -50 feet- (1 gp)
Mace (5 gp)
Studded leather (25 gp)
Crossbow, hand (10 gp)
Tome (Silver Flame) (25 gp)
Bedroll (1 gp)
Waterskin (full) (2 sp)
Healer's kit (5 gp)
Money left: 22 gp and 8 sp

Special:
Fire resistance
Radiant resistance
 

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