AngryGM: Who’s Driving This Adventure Anyway?
Just read this interesting piece on Plot Dynamics and I came away with the feeling that this is a much better way of discussing different kinds adventures rather than the usual inflamatory "railroad vs. sandbox"
A DM driven adventure that is ruled with a ironfist (i.e. a railroad) is not fun for most players but I think we can agree that most published adventures fall into the DM driven adventure group.
And a player driven adventure (i.e. sandbox) is really most effective (as the AngryGM notes) when the players feel comfortable with the tropes and world wherein the adventure is set. They're going to come up with ideas because of the level of knowledge they possess.
Anyway - I found it quite an enlightening read.
Just read this interesting piece on Plot Dynamics and I came away with the feeling that this is a much better way of discussing different kinds adventures rather than the usual inflamatory "railroad vs. sandbox"
A DM driven adventure that is ruled with a ironfist (i.e. a railroad) is not fun for most players but I think we can agree that most published adventures fall into the DM driven adventure group.
And a player driven adventure (i.e. sandbox) is really most effective (as the AngryGM notes) when the players feel comfortable with the tropes and world wherein the adventure is set. They're going to come up with ideas because of the level of knowledge they possess.
Anyway - I found it quite an enlightening read.
Last edited: