So expertise feats. Some like em, some dont, and lot would say they are a feat tax. Making players pay a feat for a shortfall in to-hit or face a real rough time hitting anything in late game.
AC never had this problem, because masterwork armor made up for the shortfall.
NADs however did. There was nothing that got them those extra couple of points.
Then I saw the upcoming rule changes for essentials and Lightning Reflex/Iron Will/Great Fort are now Heroic and scale with teir.
Its like WOTC spotted the shortfall and built the scaling needed to keep the NADs in the ballgame into the feat. But, if I have assumed the motive correctly, isnt this the same issue people had with expertise? i.e. there is a shortfall and players are expected to invest in feats to make up for it?
AC never had this problem, because masterwork armor made up for the shortfall.
NADs however did. There was nothing that got them those extra couple of points.
Then I saw the upcoming rule changes for essentials and Lightning Reflex/Iron Will/Great Fort are now Heroic and scale with teir.
Its like WOTC spotted the shortfall and built the scaling needed to keep the NADs in the ballgame into the feat. But, if I have assumed the motive correctly, isnt this the same issue people had with expertise? i.e. there is a shortfall and players are expected to invest in feats to make up for it?