malcolm_n
Adventurer
I have yet to run into a problem with PC's hitting monsters on average from level 1 to 30. When you get into those extra tiers, your leader, you, and probably others are getting abilities which grant at least a +1 to attacks.
There's also flanking to be considered, which is always a hefty +2 bonus.
As to (dis)allowing the feats from PH2, you're offering pretty much the same solution as the feats do without the cost. You want +1 to attack at first level, take Weapon Expertise. It balances your math at paragon and epic tier also with +2 and +3 respectively.
Similarly, you propose changing stats or adding to Defenses (not ac), but the feats you want to exclude handle that very problem.
I guess I fail to see the logic behind trying to fix what isn't broken.
There's also flanking to be considered, which is always a hefty +2 bonus.
As to (dis)allowing the feats from PH2, you're offering pretty much the same solution as the feats do without the cost. You want +1 to attack at first level, take Weapon Expertise. It balances your math at paragon and epic tier also with +2 and +3 respectively.
Similarly, you propose changing stats or adding to Defenses (not ac), but the feats you want to exclude handle that very problem.
I guess I fail to see the logic behind trying to fix what isn't broken.