tsuyoshikentsu
Explorer
No, he's right. Because of 4E's absolute marriage to the encounters per day l/milestone system, a lot of the combat in its adventures really was unexciting filler.
My favorite example is an LFR adventure that begins with a worker dropping a crate of fire beetles, all of which you then have to fight. The adventure then proceeds with the worker getting scolded, which is the actual plot-relevant part, and fire beetles are never mentioned again. The whole thing works just as well if she breaks a crate of geodes or something.
My favorite example is an LFR adventure that begins with a worker dropping a crate of fire beetles, all of which you then have to fight. The adventure then proceeds with the worker getting scolded, which is the actual plot-relevant part, and fire beetles are never mentioned again. The whole thing works just as well if she breaks a crate of geodes or something.