MrGrenadine
Explorer
Wondering if anyone has either made or stumbled across any sort of automated 4e character sheet that can calculate power attack bonuses, action point bonuses, spells like Weapon of the Gods and Song of Courage--basically things that affect attacks and/or damage conditionally, and can be stacked up on various powers.
I ask because I'm working on a sheet that actually does this, up to a point. For instance, above the powers list, I included a cell for power attack--if you enter a 1 into the cell, the attack and damage modifiers for all weapon-based powers on the sheet that can use PA change automatically. (And then setting the cell to 0 turns off PA.)
I also have a cell for an Action point--a 1 in the cell changes all of my implement powers to reflect the added +3 to attacks due to Action Surge, but the problem is I can't seem to figure out an easy way to have both AP and PA bonuses affect weapon-based powers.
I'm using an IF function for both--IF the PA cell number is greater than zero, then it gives you the PA numbers. But the binary thing doesn't work when there is more than one conditional modifier in play.
Does that make sense?
Ideally, what I'd like to do is be able to do is add different conditions, spell bonuses, etc. which will automatically change all of the attack and damage numbers for the appropriate attacks.
Thanks for the help!
p.s. If the Wizards Character Builder does this, I'm out of luck--I'm a Mac guy.
I ask because I'm working on a sheet that actually does this, up to a point. For instance, above the powers list, I included a cell for power attack--if you enter a 1 into the cell, the attack and damage modifiers for all weapon-based powers on the sheet that can use PA change automatically. (And then setting the cell to 0 turns off PA.)
I also have a cell for an Action point--a 1 in the cell changes all of my implement powers to reflect the added +3 to attacks due to Action Surge, but the problem is I can't seem to figure out an easy way to have both AP and PA bonuses affect weapon-based powers.
I'm using an IF function for both--IF the PA cell number is greater than zero, then it gives you the PA numbers. But the binary thing doesn't work when there is more than one conditional modifier in play.
Does that make sense?
Ideally, what I'd like to do is be able to do is add different conditions, spell bonuses, etc. which will automatically change all of the attack and damage numbers for the appropriate attacks.
Thanks for the help!
p.s. If the Wizards Character Builder does this, I'm out of luck--I'm a Mac guy.