True, it's not a great LotR emulator or a great Conan emulator. But the gameplay loop of the earliest editions of D&D was a pretty good emulator of Vance--incentivizing blank slate pícaros to get themselves killed whilst risking their lives for treasure and/or magic doodads. The Monsters and Manuals blog has a great post about this, using Vance's Planet of Adventure series as an example. And then it became less specific and more all-things-fantasy-to-all-people over time.[...] @Mannahnin said that "the game itself is definitely not a particularly good Tolkien emulator." Very true, but I would go further in that it's not really great at directly emulating any single Appendix N work. It's hard to picture Conan, for example, striding into a dungeon and getting dissolved by green slime - the indomitable Cimmerian is, I would posit, far more easily brought to life in 5e with its nigh-superheroic characters.*
And that's okay - what makes D&D so great is that it is not any one single thing, but a stew of influences. Tolkien, REH, Anderson, Leiber, Vance, et al. It's all of them and none of them. [...]
Amen. And, if it were up to me, this short explainer, or one like it, would be stickeyed on every D&D forum on the internet.No, that's not correct.
Let's use your example and go to the classes. They are absolutely NOT Tolkien-influenced (with one major exception, of course).
Where did the classes come from? Funny you should ask me of all people!
-Assassin. Not Tolkien. Arneson's group (Hammock) by way of Kask, but based on the historical model.
-Bard. Not Tolkien. Doug Schwegman mixed together histrocial references fors a skald, a bard, and a minstrel.
-Cleric. Not Tolkien. This was Bishop Carr (guess who?) designed from Hammer Horror films to defeat Sir Fang, as modified by Gygax's conception of Bishop Odo.
-Druid. Not Tolkien. This one is Dennis "Chariot of" Sustare, and swirling the 70s ideas about Druids that came from the Romans.
-Illusionist. Not Tolkien. Peter Aronson really loved the illusions Magic Users could cast and wanted to create a whole class based on it.
-Monk. Not Tolkien. This is Remo Williams, as Brian Blume wanted.
-Paladin. Not Tolkien. This was Poul Anderson.
-Thief. Not Tolkien. The players at Aero Games wanted a "Box Man" and created one, which was then appropriated by Gygax who added a little Vance and Zelazny.
-Figher (fighting man)/Magic User. Not Tolkien. Based on generic archetypes.
That leaves one - the Ranger, which wasn't Gygax, but was Joe Fischer, who read the Paladin and thought- "I want that, but Aragorn."
This is the issue I pointed out- if you don't know not only the D&D history, but also the antecedent fantasy history, it all looks like Tolkien.
It isn't. Races? Sure. The rest? Not so much.
I can second this. I met him at a chapter reading in a Barnes and Noble when I was a kid, before having read any of his books. I remember him being affable, unpretentious, and generous with his time.The only thing I can contribute to that discussion is that I've met Terry Brooks (he lives nearby), and found him to be an excellent human being. He's patient with his fans, he's very supportive of derivative works, and apart from the occasional bit of shade he throws at George R. R. Martin's publishing schedule, he never has anything bad to say about other fantasy authors.
He's not flawless, and neither are his books, but if you're hunting for inspiration in your D&D game you can do much worse than Terry Brooks.