One of CharOp's simple formulas is: multiattack power + lots of items like iron armbands = a truckload of damage. It's such a simple formula that you don't need the CharOp hive mind to use; you just need to be a work-at-home optimizer. Hence the infamy and popularity of Twin Strike. But I've never experienced it myself; the only ranger I've seen in play is still lower heroic.
So my questions are, 1) is this a problem? If yes, 2) is there a simple way to fix it other than "don't give rangers iron armbands and such"?
So my questions are, 1) is this a problem? If yes, 2) is there a simple way to fix it other than "don't give rangers iron armbands and such"?
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