Helldritch
Hero
Hey, even me got stopped by that...A $400 start-up cost ($100 for the rulebook alone) isn't going to get you a lot of eight-year-olds, though.
Hey, even me got stopped by that...A $400 start-up cost ($100 for the rulebook alone) isn't going to get you a lot of eight-year-olds, though.
My son started with a hand me down set and cheap paints and a rulebook for Christmas. But yea, I think it was MUCH cheaper then. 2006?A $400 start-up cost ($100 for the rulebook alone) isn't going to get you a lot of eight-year-olds, though.
The kind of eight year olds that Games Workshop is marketing to, not really a problem, same as Legos. WotC has a wider possible audience.A $400 start-up cost ($100 for the rulebook alone) isn't going to get you a lot of eight-year-olds, though.
Success is also cruising steadily down the highway at 55. While the boom of the golden age is legendary, it ended with horrible business decisions that ultimately ended in bankruptcy (the engine leapt out of the hood). There was a second boom called 3rd edition that didn't end as dramatically, but instead dropped the speed from 90 back to 55. It wasn't a boom and bust, so much as a quick rise and slow decline back to normal. Very likely 5E will have a similar fate, but it appears that WotC/Hasbro has learned from the mistakes of the 3E boom (limited bloat and controlled 3PP), which I think will slow the decline further.But here's the thing about enjoying success. For the most part ... it ends. Success is similar to cruising down the highway doing 90 passing all of the traffic and feeling all happy inside and then you accidently shift from fifth to first instead of to fourth and watch your engine leap out out of your hood.**
Games Workshop's bread and butter audience has been white middle class adolescent males for many years now. But in recent years they branched out to attract younger customers with their YA line of books Warhammer Adventures targeted at the 8-12 year old demographic. And these books have girls and people of color on the covers so their trying to broaden their audience even more. But their mantra for many years has been "Boys turn 16 every day." They expected people go get into the hobby and exit after a few years.A $400 start-up cost ($100 for the rulebook alone) isn't going to get you a lot of eight-year-olds, though.
The nice thing for WotC is that they don't particularly expect people to age out, even if 40% of players now are Gen Z, per WotC numbers:Games Workshop's bread and butter audience has been white middle class adolescent males for many years now. But in recent years they branched out to attract younger customers with their YA line of books Warhammer Adventures targeted at the 8-12 year old demographic. And these books have girls and people of color on the covers so their trying to broaden their audience even more. But their mantra for many years has been "Boys turn 16 every day." They expected people go get into the hobby and exit after a few years.