Hiya.
With regards to not thinking 5e is gonna do it for me...
If that is the case, why are you posting to the 5e threads still? Serious question. I don't play Savage Worlds, so I don't post or read the Savage Worlds forums. If you already know where you're headed with 5e...why are you still here?
Mainly because I still hold out hope I'll find it "modifiably to my liking". I'd love to be able to play an in-print version of D&D.
Uh, he quit, they did not fire him. And, how much of a fan of him are you, if you can't even spell his name?
Yes, sorry for my wording. I meant "dumped him" as in "ok, you can get out of your contract" or "ok, sorry to see you go".
With regards to simplifying the game...
LOL wow. You have it backwards. Monte wanted more customization and complexity in the game, not less.
I have no problem at all with customization and complexity. I'm all for it...as long as it is ALL OPTIONAL. What I wanted from a 5e was, essentially, the 0e/BasicD&D core rules as a base. These rules would be "self contained" (so nothing is really merged with something else). After that, we get the specialization books/box sets/campaign settings. Thats where all the customization and optional stuff comes in. Because the 'core rules' are so simple and non-dependent, a DM could take a class from this book, a few from that, add in a couple races, choose to do Wound Points in stead of Hit Points, switch out vancian memorization to a spell-point system, sprinkle in the Brute/Striker/whatever monster 'templates', and make some personal modifications himself. In all that, he would NEVER have to *ignore* or otherwise *remove* anything...only adding stuff he wants.
That was the 5e I was looking for, and I really felt that Monte was sending out that vibe; base should be basic. Add whatever you want on top of that. However, as it turns out, WotC's general attitude is
"Well, actually, we're gonna just make what we want...sorta...with input, of course...but DM's will still have to pick and choose what they want, and ignore/remove what they want. Hmmm... Yeah, I guess it is actually like *every other edition of D&D we've ever made*... shhhhh!...keep it down!...maybe nobody will notice nothing's actually changed...".
^_^
Paul L. Ming