Scribble
First Post
Emphasis Mine: I guess my question would be... Why take that option away from DM's who want it? It doesn't have to be core, but a book like Unearthed Arcana of clearly labeled optional rules and variants for the game with sidebars about effects would be a great supplement for 4e...IMO of course.
Taking away vrs Not including... tomato tamato I guess... (wait that doesn't work as well when written does it...)
And I think the answer is because even in campaigns where the players always "trust" the DM, there will still be a number of "but whyyyyyys."
But I don't see why I can't play my Drow Uber Death Bringer with + 10 unholy avenger vorpal nunchuks! It's not that overpowered!
It's a tax on the DM to figure out if adding the "cool element" will offer enough benefit to offset the amount of extra work he now has to do because of it.
True by not including them into the game by default you do loose the benefit of some other creative types offering suggestions about cool stuff to optionally add... But in my opinion I gain more sanity by players not having seen them and then deciding to beg and plead because they just really really really need that thing to complete their character vision... pleeeeease?
I still readily add stuff that's out of balance, or unique to my games, but now I don't worry so much about stuff players find in the rule books and just really want to try.