Bladesinger_Boy
First Post
I heard mention of this idea before somewhere, but I don't think the idea had been fully fleshed out.
What about, rather than having a maximum dexterity bonus for armor, armor instead applied an effective penalty to dex (for AC purposes only, not init or skills or other stuff). As it currently it, a high-ex character is constantly min-maxing their highest allowable dex with the beefest armor possible and therefore needs to be constantly re-enchanting and trading up at higher level as they surpass their max dex limit.
Maybe something like this. It's basically a -1 penalty per armor category. This penalty cannot reduce your added dex bonus to AC penalty; it simply adds an effective dex bonus of +0. This means that, if a character plans to be tanking out in heavy armor, they may not bother getting a decent dex stat and later buffing up their dex. However, other characters may make that choice.
ARMOR CATEGORY____DEX (FOR AC) PENALTY
none..........................-0
light..........................-1
medium.....................-2
heavy........................-3
Effects like Mithril armor, the nimbleness enchantment, or class abilities like from the Pathfinder Fighter would still work by reducing the dex penalties you take. So, Mithril Nimble breastplate would impose a -0 penalty to Dex AC (instead of the -2 normal Breastplate would impose).
What about, rather than having a maximum dexterity bonus for armor, armor instead applied an effective penalty to dex (for AC purposes only, not init or skills or other stuff). As it currently it, a high-ex character is constantly min-maxing their highest allowable dex with the beefest armor possible and therefore needs to be constantly re-enchanting and trading up at higher level as they surpass their max dex limit.
Maybe something like this. It's basically a -1 penalty per armor category. This penalty cannot reduce your added dex bonus to AC penalty; it simply adds an effective dex bonus of +0. This means that, if a character plans to be tanking out in heavy armor, they may not bother getting a decent dex stat and later buffing up their dex. However, other characters may make that choice.
ARMOR CATEGORY____DEX (FOR AC) PENALTY
none..........................-0
light..........................-1
medium.....................-2
heavy........................-3
Effects like Mithril armor, the nimbleness enchantment, or class abilities like from the Pathfinder Fighter would still work by reducing the dex penalties you take. So, Mithril Nimble breastplate would impose a -0 penalty to Dex AC (instead of the -2 normal Breastplate would impose).