Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Ars Magica To Get A New Edition
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Staffan" data-source="post: 9242291" data-attributes="member: 907"><p>I think we may be having different definitions of a game being integrated into its setting and/or genre. Could you take the core mechanic of d10+stat+skill vs difficulty, along with mechanics for damage and such and build another game around it? Sure. You could bring along the magic system, though it does have a bunch of medievalisms in it as well (such as not being able to affect anything beyond the Earth). But skills, advantages/flaws, creatures, and all that other stuff that makes it a <strong>game</strong> rather than a game <strong>engine</strong>, all form around a medieval core.</p><p></p><p>To use a D&D analogue: D&D is built around a setting that vaguely corresponds to Greyhawk. You have studious wizards, you have clerics wielding both martial implements and divine magic, and there's a huge gaggle of various monsters with different roles in the world. You might be playing in Greyhawk, or the Forgotten Realms, or Eberron, or a homebrew setting, but they're all essentially Greyhawk with different geography. If you want to change a lot of the built-in Greyhawkisms, you could get something like Arcana Evolved, with mostly the same rules engine but different races, different classes, different spell lists (both in the actual spells and in how they're organized), and so on. Or if you want to go to another genre, you'd get something like d20 Modern or one of the d20 Star Warses. They're all built on the same core chassis, but they're also very clearly different games.</p><p></p><p>That's basically how I see using Ars Magica outside of Mythic Europe. You can certainly transplant the game to a different geography, where things like Provence or England doesn't exist, without other consequences than you having to make up more material yourself. But that would be the equivalent of setting your D&D game in Greyhawk instead of the Forgotten Realms.</p></blockquote><p></p>
[QUOTE="Staffan, post: 9242291, member: 907"] I think we may be having different definitions of a game being integrated into its setting and/or genre. Could you take the core mechanic of d10+stat+skill vs difficulty, along with mechanics for damage and such and build another game around it? Sure. You could bring along the magic system, though it does have a bunch of medievalisms in it as well (such as not being able to affect anything beyond the Earth). But skills, advantages/flaws, creatures, and all that other stuff that makes it a [B]game[/B] rather than a game [B]engine[/B], all form around a medieval core. To use a D&D analogue: D&D is built around a setting that vaguely corresponds to Greyhawk. You have studious wizards, you have clerics wielding both martial implements and divine magic, and there's a huge gaggle of various monsters with different roles in the world. You might be playing in Greyhawk, or the Forgotten Realms, or Eberron, or a homebrew setting, but they're all essentially Greyhawk with different geography. If you want to change a lot of the built-in Greyhawkisms, you could get something like Arcana Evolved, with mostly the same rules engine but different races, different classes, different spell lists (both in the actual spells and in how they're organized), and so on. Or if you want to go to another genre, you'd get something like d20 Modern or one of the d20 Star Warses. They're all built on the same core chassis, but they're also very clearly different games. That's basically how I see using Ars Magica outside of Mythic Europe. You can certainly transplant the game to a different geography, where things like Provence or England doesn't exist, without other consequences than you having to make up more material yourself. But that would be the equivalent of setting your D&D game in Greyhawk instead of the Forgotten Realms. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Ars Magica To Get A New Edition
Top