kamosa
Explorer
S'mon said:I agree w this - 3e PCs lack the resilience of earlier editions when dealing with enemies, as damage seems to increase at least in line with hp. I suppose one can construct NPCs who have lots of hp & good saves but weak offense, they seem to make among the best foes. The NPC who killed 3 PCs in a round (Harecules from Lost City of Gaxmoor) was a bane of my campaign.
I'll third this. Seems like in 2e we had longer fights and the monsters didn't take down the party quite as fast. In 3E is seems the fight last longer in the realworld, but less time in the game world. Most fights are resolved in less than 5 rounds. Either the monster stomp the party, or the party stomps the monsters. You rarely see a long drawn out slugging match anymore.
You know the kind where the party and the monsters are both hanging at just a few hitpoints after pounding on eachother for 10-12 rounds. The players are anxious and then, boom the last blow is struck by a player, a cheer goes up around the table and the high fives begin.
Not that this can't happen in 3E, but it just happens less often.