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<blockquote data-quote="Captain Impossible" data-source="post: 5749849" data-attributes="member: 6677525"><p>As the cry of 'Blood Goats!' roars from the mob pouring out of the woods, Ser Jarl turns his horse to face them, his eyes locking on the large clansman. He spurs his rounsey forward, charging the brute with his lance aimed towards the barbarian's chest.</p><p></p><p>[OOC]I spend a greater action to charge the Blood Goat Big Man. If my knowledge of the rules are accurate, my normal war lance attack is 5D+1B. since I'm attacking an unmounted foe, I get +1B. Since I'm charging, I'm -1D, making my final roll 4D+2B. </p><p></p><p>Charging gives me +2 to weapon damage, but I'm not sure if this is applied before or after I multiply for degrees of success. Having beaten the score by 16, I score 4 degrees of success, meaning I deal either 34 or 40 damage. After subtracting 5 damage for his hide armor, he's still pretty dead <img src="http://www.enworld.org/forum/images/smilies/angel.png" class="smilie" loading="lazy" alt=":angel:" title="Angel :angel:" data-shortname=":angel:" /> (war lances have the Vicious quality). Cor, let me know if my calculations are up snuff. </p><p></p><p>Also, I have to make an Athletics check of 9 or higher to see if I lose the lance in the charge, and followed by an Athletics check of 8 (3+opponent's AR) to pull the lance free. I don't know if this counts as another action or is part of the attack with the lance. I'll roll now, and if it's supposed to be another action, I'll dock myself from the next round.[/OOC]</p><p></p><p>With violent fury, the seasoned knight buries his lance into the Blood Goat Big Man, piercing out the back end of the raider and dropping the clansman in a bloodied heap. Ser Jarl, with an ease learned from years of fighting clansman, pulls the lance free, causing more damage to the savage's corpse. The Vantri's head swivels back and forth quickly, looking for his enemies' response and for more targets to tilt against.</p></blockquote><p></p>
[QUOTE="Captain Impossible, post: 5749849, member: 6677525"] As the cry of 'Blood Goats!' roars from the mob pouring out of the woods, Ser Jarl turns his horse to face them, his eyes locking on the large clansman. He spurs his rounsey forward, charging the brute with his lance aimed towards the barbarian's chest. [OOC]I spend a greater action to charge the Blood Goat Big Man. If my knowledge of the rules are accurate, my normal war lance attack is 5D+1B. since I'm attacking an unmounted foe, I get +1B. Since I'm charging, I'm -1D, making my final roll 4D+2B. Charging gives me +2 to weapon damage, but I'm not sure if this is applied before or after I multiply for degrees of success. Having beaten the score by 16, I score 4 degrees of success, meaning I deal either 34 or 40 damage. After subtracting 5 damage for his hide armor, he's still pretty dead :angel: (war lances have the Vicious quality). Cor, let me know if my calculations are up snuff. Also, I have to make an Athletics check of 9 or higher to see if I lose the lance in the charge, and followed by an Athletics check of 8 (3+opponent's AR) to pull the lance free. I don't know if this counts as another action or is part of the attack with the lance. I'll roll now, and if it's supposed to be another action, I'll dock myself from the next round.[/OOC] With violent fury, the seasoned knight buries his lance into the Blood Goat Big Man, piercing out the back end of the raider and dropping the clansman in a bloodied heap. Ser Jarl, with an ease learned from years of fighting clansman, pulls the lance free, causing more damage to the savage's corpse. The Vantri's head swivels back and forth quickly, looking for his enemies' response and for more targets to tilt against. [/QUOTE]
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